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The Weekly Game Discussion Thread

Started by Hibou, February 17, 2012, 08:27:16 AM

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LD

Welcome to the site!

An easy way to access IRC is to look up on the header to the site and click IRC. Then enter in a login. From there, people in the CBG chat room should be able to guide you!

I'd suggest trying to join the main chatroom at least once before trying to join a game, just to make sure you have no technical difficulties.

And again, welcome!

Hibou

Quote from: HippopotamusDundee
I'm new to the boards and to the whole world of online IRC gaming, but I'd love to be involved if there's still room. I can't make this particular session (Friday the 24th) but if it turns into an ongoing thing then sign me up.



Totally. Hop on the IRC chat sometime or send me a PM and we'll start working out a character. :D
[spoiler=GitHub]https://github.com/threexc[/spoiler]

HippopotamusDundee

#17
Goraidh
[ic=Philosopher Monk]
Goraidh is a short stout man with pale freckled skin and green eyes. His red hair is touched with grey and is starting to thin out, though the rest of his face still remains relatively untouched by the ravages of time. He dresses in sombre black hooded robes, with an indistinctly coloured weather-stained travelling cloak over the top.

Goraidh was an orphan, found abandoned on the doorstep of a monastery in the Trollhowls. Guessing that his parents
had fallen prey to trollish marauding, the monks took him in and raised him. His was a cold childhood, not unhappy but devoid of much warmth or childish pleasures. Instead, he was set to work fetching books and instructed in the disciplines of religion and history.

Unsurprisingly, he developed a love of learning and when he came of age he took monastic vows, and begun furthering his studies into history and religion, and through them began to develop a speciality in philosophy and the metaphysics of time. As he grew older, Goraidh ventured ever less often outside the walls of the monastery, immersing himself in the library and scriptorium and studying the healing practiced in the infirmary on the few survivors of trollish attacks.

After he passed his thirtieth year however, Goraidh began to travel, visiting monasteries and archives to read rare and archaic works that might shine further light on his researches. As his uncanny knowledge of time and its mechanics and metaphysics deepened his own ageing process began to slow down, and he discovered techniques that allowed him to alter the flow of time, speeding it up to accelerate the ravages of time or slowing it down to perceive the world moving at a sluggish pace around him.
[/ic]

Human Oracle 1

STR 7 (-2)
DEX 12 (+1)
CON 12(+1)
INT 16 (+3)
WIS 13 (+1)
CHA 17 (+3)

Max HP: 13

BAB: +0
AC 14 (+1 Dex, +2 armour, +1 shield)

Init +1
CMB -2
CMD 10

FORT +1
REF +1
WILL +3 (+5 vs. mind-affecting effects)

Speed: 30ft
Carrying Capacity: 23lbs | 24 – 46lbs | 47 – 70lbs

Skills (7 points)
Heal +5: (1 + Wis 1 + class)
Knowledge (arcana): +6 (1 + Int 2 + class)
Knowledge (history): +6 (1 + Int 2 + class)
Knowledge (planes): +6 (1 + Int 2 + class)
Knowledge (religion): +6 (1 + Int 2 + class)
Perception: +5 (1 + Wis 1 + class)
Sense Motive: +5 (1 + Wis 1 + class)

Caste: Monastic (+2 vs. mind-affecting effects)
Lineage: Elderson (+4 hit points)

Class Features:
Mystery (Time)
-Add Fly, Knowledge (Arcana), Perception and Use Magic Device as class skills
Revelation: Aging Touch 2/day
-Deal 1 point of Str damage/2 levels to living creatures with a melee touch attack
-Deal 1d6 points of damage/level to objects and constructs with a melee touch attack
Revelation: Temporal Celerity
-Roll twice for Initiative and take either result
Oracle's Curse (Clouded Vision)
-Cannot see beyond 30ft
-Darkvision

Feats:
-Abundant Revelation (Aging Touch)
-Extra Revelation

Spells per Day: Orisons, 4x level 1
Spells Known:
(0) Detect Magic, Light, Mending, Stabilize
(1) Bless, Cure Light Wounds, Sanctuary

Money: 100gp
Languages: West Hawlian, Mortric, Haratan, Great Mortriddynic, Kalcarian

Equipment (22lbs)
-Buckler
- Leather Armour
-Quarterstaff
-Travelling cloak/bedroll
-Rations
-Waterskin
-Ink, quill and paper

Magnus Pym

#18
[ic=Battlecraving Axe Shaman]Pasuzu has long black hair and piercing pale blue eyes. They are barely visible though, since he wears a bull's skull on his head. This mask, probably used as a sort of protection, is marked with blood describing symbols. (They say Fury, Battle, Prowess in Golair.)

Beautifully traced muscles complement his small height. His shoulders, chest, abdomen and tights adorn leathery pads, serving as extra protection. Over this he sports a fur coat. Obviously the hide has been taken from a wolf, for the head (now without a skull and eyeless) serves as a hood, with two holes allowing his bull's skull horns to protrude from.

He travels very light, with a flint and steel, waterskin and a few other things roped to his rope belt. His most notable possessions are his two handaxes, soiled in blood.

Another thing of note would be his tattoos that seem to go from his chest to his forearms. They describe strange arabesques and runes. ("Holy Words" of the Grace of Fury)


...

"Hunger", as his relatives call him, grew up in the eastern mountains of Waskaria amongst the Axe Shamans, a semi-nomadic tribe known to pursue the virtues of Fury, or Grace of Fury. Physical and martial excellence is their way of life, their reason to exist.

A veteran of the Heartland War, Pasuzu fought in the guerilla warfare that took place in the mountains at his brothers and allies side. When the war was over, tensions between his tribe and their allies began to rise for several reasons.

Although his clan is a tight community, Hunger was the one different in the lot. The Furylord once told the Axe Shamans that he had a great destiny to fulfill. So it came as no surprise when he declared he would leave his native land to find his "Opposite", in the Lands Beyond.

Since then, he crossed the hostile Haviland and Agantha without much trouble, and with only the bare necessities he needed to survive. Eventually, he arrived in Aath, a gloomy forested valley. He was still hungry for battle.[/ic]

Pasuzu
Barbarian 2
Waskarian, Axe Shaman
Languages: West Hawlian (crude), Golair
Height: 5'8" Weight: 175 lbs

Strength 17
Dexterity 17
Constitution 15
Intelligence 9
Wisdom 9
Charisma 10

Hit Points: 25
AC 16
Base Speed 40
Initiative 4

Reflex 4
Fortitude 6
Will 0

BAB 2
CMB 5
CMD 17

Skills: Acrobatics (5), Climb (4), Craft (-1), Knowledge (Nature) (0), Perception (-1), Ride (3), Survival (2), Swim (3), Intimidate (1)

Feats: Fast Movement (10'), Rage (6 rounds), Caste of the Warrior-King [Noble], Destiny, Two-Weapon Fighting, Power Attack, Cleave, Uncanny Dodge, Rage Power [Raging Leaper]

Wealth: 135 gp, 9 sp, 5 cp

Equipement
Main Hand: Handaxe (3lbs)
1d6 (x3) – Atk (+2)
Off Hand: Handaxe (3lbs)
1d6 (x3) – Atk (+2)

Light Helmet, Bull Skull (3lbs)
Leather Armor (15lbs)

Wrist Sheath (1lb): Dagger (1lb)
1d4 (19-20/x2) (10ft)

Tribal Tattoos, Chest and Arms
Hooded Wolf Fur Coat (5lbs)
Footwear, Snowshoes (4lbs)
Coin Pouch
Compass (1/2 lb)
Flint and Steel
Flask (1-1/2 lb)
Waterskin (4lbs)
Whetstone (1lb)

Hibou

Everything's looking good. Just a reminder that the game is at 9:30 EST tonight.
[spoiler=GitHub]https://github.com/threexc[/spoiler]

Xathan

Unfortunately I won't be able to make it to this session - for some reason thought it was earlier, and my IRL game is meeting tonight.

However, if this is going to be a more than one session game, I will happily submit my fighter for approval and hopefully be able to join you all in a later session! Either way have fun tonight, and I'll have IRC up so I can read over the game and be with you all in spirit. :)
AnIndex of My Work

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[/spoiler]

sparkletwist

Wait, what? I thought it was earlier, too.
Sorry, I can't make it either.

I guess the only real thing posted on the issue of time until now was "won't start before 6pm eastern" and that wasn't firmly establishing anything. Still, I hope it's reasonable that I took it as being somewhere around there, and not three and a half hours later, especially when nothing else was said.

Hibou

I can move this up to 7pm EST, if you guys can make it.
[spoiler=GitHub]https://github.com/threexc[/spoiler]

sparkletwist

Well, don't jumble things around too much on my account. But I can definitely make that!

Hibou

#24
First session went well. Are people okay with a weekly meeting or bi-weekly? Since the original idea was to just run something each week, is there something else from my repertoire you'd like to see run (Alternity, 2e D&D, nWoD, SWSaga) or something someone else would like to run, or should we continue with Haveneast? The Haveneast game will continue regardless. If there is interest in running other stuff, I'll make Haveneast the flagship setting for the FNG.

Here is some excellent music to help you decide!

YouTUBE!!!!!
[spoiler=GitHub]https://github.com/threexc[/spoiler]

Nomadic

I'm up for some more haveneast. Let's say perhaps once a month at least for now, you can do more if you want but don't want to burn you out if we can avoid it heh.

Magnus Pym

Well it's logical that we should continue yesterday's game. It's going somewhere. Just make sure you let me know when the playtime is, so I can make sure I'll be present.

sparkletwist

This session got off to kind of a slow start. I would like to see where our adventures take us now that things are moving.

Hibou

Sounds good. I won't be able to run a game this week. Anyone else interested in doing so?
[spoiler=GitHub]https://github.com/threexc[/spoiler]

sparkletwist

I have never run Pathfinder before, but I would give it a shot assuming there is a group that wants to play and is willing to put up with me. :D
(And it will help keep the thing going, no point in fizzling out the second week!)