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Question that probably won't go away.

Started by SilvercatMoonpaw, November 26, 2006, 09:37:33 AM

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SA


SilvercatMoonpaw

Quote from: IoValdeBy and large, we don't want to be reminded of our mortality, and many of us must push the thought from our minds, because we're otherwise not equipped to deal with it.
I'm not saying I don't want to be reminded of my mortality.  What I'm saying is that I don't want to be told that it is what validates me.  I ignore it because it has no bearing on me.
Quote from: IoValdeWe want to go to parallel dimensions and copulate with our doppelgangers.
Red Dwarf.  A very good example of how no matter how bad a situation is there is still something funny about it.
I'm a muck-levelist, I like to see things from the bottom.

"No matter where you go, you will find stupid people."

SA

Quote from: SilvercatMoonpawI'm not saying I don't want to be reminded of my mortality.  What I'm saying is that I don't want to be told that it is what validates me.  I ignore it because it has no bearing on me.
Once again, no-one is making any assertions as to what validates whom.  At this point I cringe, because I'm about to say the thing I loathe most of all in intellectual discussion:

To each their own.

You ignore it because it has no bearing on you, I explore it, because I think it does, as a human being and a (ahem) "philosopher".  I marvel at what death can say about life (which is very much an issue of personal interpretation).

If that's not your cup of tea, then by golly you won't play in my settings! :-p

Lmns Crn

QuoteAt this point I cringe, because I'm about to say the thing I loathe most of all in intellectual discussion:

To each their own.
I'll give you a pass on this one, because this is not only intellectual discussion, but also aesthetic discussion, and aesthetics are dependant upon personal tastes.

In other words, "poTAYto, poTAHto," mi amigo. :yumm:
I move quick: I'm gonna try my trick one last time--
you know it's possible to vaguely define my outline
when dust move in the sunshine

CYMRO

QuoteRed Dwarf. A very good example of how no matter how bad a situation is there is still something funny about it.

Years of research show Red Dwarf is infinitely more funny if watched stoned.
Though, I am glad local cable has brought it out of retirement.

Quote"poTAYto, poTAHto,"

"Spud"


Lmns Crn

Quote from: CYMRO ARBITER BRASSICI"Spud"
"Dups." And a shout-out to my homies in backwards-land.
I move quick: I'm gonna try my trick one last time--
you know it's possible to vaguely define my outline
when dust move in the sunshine

CYMRO

Quote from: Luminous Crayon
Quote from: CYMRO ARBITER BRASSICI"Spud"
"Dups." And a shout-out to my homies in backwards-land.


I think "Spood" would have been more in the spirit of the debate...
but to itch his own.

SA

I would say the thread is being derailed, but you guys are far too funny.

Matt Larkin (author)

Quote from: NeverthelessI'd like to see a thread about campaign setting philosophy.  That is, what meanings can be construed from a given setting.

Of course, I could be the ony one who really gets philosophical with their settings...
I don't think you're the only one, no.  Though I'd often say my background in philosophy is going to show more in an actual campaign than a setting.

Within the scope of a campaign, it is possible to explore many themes and philosophical questions in great detail.

A setting can explore them, too.

And I do think that meanings can be construed from settings, whether the author intends it or not.
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