• Welcome to The Campaign Builder's Guild.
 

City of the Chosen: Discussion

Started by Raelifin, March 19, 2013, 03:04:58 PM

Previous topic - Next topic

Xathan

Quote from: Raelifin
Do any of my players specifically want to avoid reading a bigoted character use a particularly nasty racial slur that starts with the letter N? I have one in the mental pipeline and I just realized that it may be really unpleasant to read that sort of hate speech, even in the contexts of a fantasy.

I've actually struggled with language with John - he SHOULD be, at the very least, using the less offensive but still derogatory term, or referring to people as "boy", or other offensive language for other people - it's tricky.

That being said, I've read numerous books by modern day authors that use what can, politely, be termed "period speech." I don't have a problem with it so long as A) it makes sense B) fits the character and C) isn't gratuitous. So I've got no problems here.
AnIndex of My Work

Quote from: Sparkletwist
It's llitul and the brain, llitul and the brain, one is a genius and the other's insane
Proud Receiver of a Golden Dorito
[spoiler=SRD AND OGC AND LEGAL JUNK]UNLESS OTHERWISE NOTED IN THE POST, NONE OF THE ABOVE CONTENT IS CONSIDERED OGC, EXCEPT FOR MATERIALS ALREADY MADE OGC BY PRIOR PUBLISHERS
Appendix I: Open Game License Version 1.0a
The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.
1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of this agreement.
2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.
3. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.
4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content.
5. Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.
6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.
7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.
8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.
9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.
10 Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.
11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so.
12 Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.
13 Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.
14 Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.
15 COPYRIGHT NOTICE
Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.
Fudge 10th Anniversary Edition Copyright 2005, Grey Ghost Press, Inc.; Authors Steffan O'Sullivan and Ann Dupuis, with additional material by Jonathan Benn, Peter Bonney, Deird'Re Brooks, Reimer Behrends, Don Bisdorf, Carl Cravens, Shawn Garbett, Steven Hammond, Ed Heil, Bernard Hsiung, J.M. "Thijs" Krijger, Sedge Lewis, Shawn Lockard, Gordon McCormick, Kent Matthewson, Peter Mikelsons, Robb Neumann, Anthony Roberson, Andy Skinner, William Stoddard, Stephan Szabo, John Ughrin, Alex Weldon, Duke York, Dmitri Zagidulin
System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, based on original material by E. Gary Gygax and Dave Arneson.

Modern System Reference Doument Copyright 2002, Wizards of the Coast, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan, based on material by Jonathan Tweet, Monte Cook, Richard Baker, Peter Adkison, Bruce R. Cordell, John Tynes, Andy Collins, and JD Walker.

Unearthed Arcana Copyright 2004, Wizards of the Coast, Inc.; Andy Collins, Jesse Decker, David Noonan, Rich Redman.

Mutants and Masterminds Second Edition Copyright 2005, Green Ronin Publishing; Steve Kenson
Fate (Fantastic Adventures in Tabletop Entertainment) Copyright 2003 by Evil Hat Productions, LLC. Authors Robert Donoghue and Fred Hicks.
Spirit of the Century Copyright 2006 by Evil Hat Productions, LLC. Authors Robert Donoghue, Fred Hicks, and Leonard Balsera
Xathan's forum posts at http://www.thecbg.org Copyright 2006-2011, J.A. Raizman.
[/spoiler]

LD

Could you please include links to all the game threads in the first post of this thread; it might be helpful.

Thank you for the explanation re: Juliet.

Raelifin

Quote from: Light Dragon
Could you please include links to all the game threads in the first post of this thread; it might be helpful.

Added. You should also be aware that I have links to all the City threads in my signature.

Raelifin

As much as I'm psyched to start writing this turn's update, I've extended the deadline at the request of a player.
Please don't use this as an opportunity to put off assignments for another couple days if you're not busy. The earlier that assignments are posted the more time I get to brainstorm and write.

If anyone is still unable to find the time needed by Sunday night, please let me know.

Raelifin

Three cheers for BasnetI for being the first player to send events!

LD

You can start writing events for me if you feel motivated; I'm not changing anything. (to confirm with you) :)

Raelifin

Good to know! I've already started with the rough drafts of all the players, actually, but confirming finality is helpful.

Raelifin

Progress Report: I've worked out the consequences of all Turn 6 events except for 1 artifact that I need to write.
I've written the primary fluff for Vic, Juliet, Saitoro, John, and half of Bastien's turn. The fluff this turn is pretty huge, and I admit that I might be going overboard (and having fun while doing it).

So I still have to finish Bastien's fluff (probably today), and write secondary things like room descriptions and summaries of minor points. Even if I were to work on it non-stop, I doubt that I could get all the events written in the next two days. And, alas, I have a vacation coming up. On Saturday I'm getting on the airplane and will probably be unable to seriously write until Tuesday, when I'll still be on vacation, but I'll be less busy. I'll try to get the events finished up and the turn posted by a week from now, but I don't see it happening before then.

Just wanted to keep everyone in the loop and explain why this update is going to take longer than was probably expected. If there's anything I can do for anyone, particularly to keep their interest up during the wait, lemme know. Thanks for patience. :)

LD

oh :(.
Over the last week I've been brainstorming my next write-up. Hopefully I remember it all. Have a good time on your trip.

An idea for another character (I know you are done introducing them for the moment)- U.S. Prohibition-Era detective, very fundamentalist and anti-alcohol firebrand

Raelifin

Ok, blah. I apparently have less time/motivation to write when on vacation than I thought I would. I'm very close to finishing the update but I'm guessing that I won't have it done until early next week, after I get back home. >_>

Raelifin

AT LAST, IT HATH COME! THE UPDATE IS RISEN!

Again, I'm sorry for how long this one took. I thought I could hammer it out before I went on vacation, but I didn't manage my time right. Then on vacation I did barely any work. ^_^
Next update should be quicker. I'll probably scale down some of the fluff, I won't be on vacation, and I got someone to help me organize my notes. Let me know if you have any questions/feedback.

LD

>>Then on vacation I did barely any work. ^_^

That sounds as it should be.

Thanks!

LD

That's quite an update. I just got through all the text :). Very impressive.

BasnetI

Nice update

OMG! That Journal entry made my day

Raelifin