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Holy Crap, 4th Edition???

Started by Xeviat, August 16, 2007, 01:52:14 AM

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Xeviat

The only thing I'm frustrated with is that this announcement has instantly killed my desire to write crunch. I'm going to see about shifting gears to writing up my world's class and race fluff, so I'm ready to convert, and do what I can writing history and other fluffy goodnesses in the mean time.

Otherwise, almost everything I've seen so far has me excited; especially Tome of Battle.
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Gnomemaster

I completely agree. This has actually spurred me to create my own fantasy role playing game. I dislike so much with the state of DnD right now. But the worse thing is the lack of support so many parts of their game receive. (For example, see  Magic of Incarnum)

Stargate525

Quote from: GnomemasterI completely agree. This has actually spurred me to create my own fantasy role playing game. I dislike so much with the state of DnD right now. But the worse thing is the lack of support so many parts of their game receive. (For example, see  Magic of Incarnum)
You know, for all of us that frequent these boards, you'd think that we could come up with an alternate d20 based (read, uses a d20, not the d20 system) gaming system as a collective.
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Kalos Mer

For me, the only really frustrating thing is the timescale.  Wizards will have released 3 different sets of the core rules in just under 8 years.  Compare that to 2e, which lasted 11 years, and 1e, which lasted 10 years...  Considering also the increasing price of the books, I do worry about the future.  I'm not a doomsayer who thinks Wizards is just trying to drain high schoolers of their spending cash, but I do worry about a dwindling market.
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Numinous

Previously: Natural 20, Critical Threat, Rose of Montague
- Currently working on: The Smoking Hills - A bottom-up, seat-of-my-pants, fairy tale adventure!

Ishmayl-Retired

Rose, I linked those on the previous page.  Shows as clip of the new Monster Manual.

I have to say, I'm not a big fan of the story book cover art.  I think these books had a pretty dignified look in 3E, and I think it's a shame that the art looks that way for covers.  Save it for the inside folds or something.

The enworld front page has been updated with Morris' answers and reviews of various information, and there's some good stuff there.  I'm not going to post it all here, but you should go to enworld.org and read the entire front page.  There's good news about 4E SRD and OGL.
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Ishmayl-Retired

Of an interesting note, I'm wondering exactly what the 160-less page count per core book means... less content for the same price?  Easier (and thus, shorter) rules?  My sad guess is that it means a lot of stuff is going to be DNDinsider.com exclusive, meaning you have to pay for the "special edition" (like a DVD... get it?) to get access to some of the stuff, but we'll see.
!turtle Ishmayl, Overlord of the CBG

- Proud Recipient of the Kishar Badge
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For finite types, like human beings, getting the mind around the concept of infinity is tough going.  Apparently, the same is true for cows.

Thanuir

I'm waiting for the new SRD. I do believe the new edition will be better at what the game has always been best at (kitchen-sink high fantasy fighting, preferably in cavernous locations). I doubt it will branch out significantly, compared to the current incarnation, which means that I won't be playing it that much.

MittenNinja

So everything that WotC is saying is revolutionary about 4e my group has been doing for about 2 years now. We gather every other saturday at by buddy Cory's and everyone sets up their laptop/desktop. We have excel character sheets, an online shared battlemat (using google docs/spreadsheets) that we can all modify on the fly, and have most books in pdf format. So my question is, how is this "revolutionary"?
"The best defense is a dead opponent."



Wensleydale

The internet gaming table looks cool (ish). Otherwise though... I don't really see why we're bothering with a new edition.

Moniker

Granted, the grappling rules are rather...well, stupid. There is also a lot of work that can be done to streamline the game (like making your ranks in choosable class skills equal to your level, half of that for crossclass) and even regulating hit points by race with the class choice determining starting HP only. But, a lot of people who love fluff already do this sort of stuff and have been crunching this system into a more playable and versatile system.
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Jharviss

For all it's worth, I like Stargate's idea.  We should just create our own deviant of a D20 system.  The CBG could make just as quality a product as Wizards, I'm sure.  :axe:

Stargate525

Quote from: MittenNinjaSo my question is, how is this "revolutionary"?
Because now WOTC is going to charge you for it!
My Setting: Dilandri, The World of Five
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Ishmayl-Retired

Quote from: JharvissFor all it's worth, I like Stargate's idea.  We should just create our own deviant of a D20 system.  The CBG could make just as quality a product as Wizards, I'm sure.  :axe:

Jharviss, it's actually been attempted before.  There was a large project awhile back called "A New Way to Play" or something like that, but like most projects where people aren't truly interested, it disappeared.
!turtle Ishmayl, Overlord of the CBG

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For finite types, like human beings, getting the mind around the concept of infinity is tough going.  Apparently, the same is true for cows.

Higgs Boson

[blockquote Jharviss]The CBG could make just as quality a product as Wizards, I'm sure.[/blockquote]

At least we don't need to gather human souls to put in our products...
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