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The Discussion Thread at Dawn!

Started by Polycarp, November 02, 2007, 08:51:52 PM

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Polycarp

Quote from: Strgt55And as for the Auri, we're smart water-borne nations, and realize that since they don't have a navy, they can't get to us, and that it would be much better to simply wait for them to collapse under their own weight.

I'm sure Nargaq will be comforted by this logic.
The Clockwork Jungle (wiki | thread)
"The impediment to action advances action. What stands in the way becomes the way." - Marcus Aurelius

Jharviss

That, or the Auri get so large that they become able to produce ships faster than we can sink them.  I would be more worried about that.  Ships can always be built.

Stargate525

That, Jharviss, would require a level of infrastructure that is utterly insane, and would probably be logistically impossible in the bronze age. It is a scary thought though...
My Setting: Dilandri, The World of Five
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Jharviss

Not so.  I have one port that produces ships of war, and I would imagine that is true with all of my water-borne allies (save, perhaps, the Free Captains, who could probably make new ports pretty fast).  The Auri, with their size, would likely have several ports, as well as living in a wood-plentiful region (which I'm not sure that they do, though they probably have a good amount of wood regardless).  I think it's all quite possible.  

I suppose the question really becomes how fast can we sink them.  And if we don't exist anymore, I'm pretty sure they can build ships faster than we can sink them.

Stargate525

They're in grassland and plains, so wood is an issue. Also, if we've got their ports blockaded, unless they can build ships faster than it takes to board them, we won't have an issue.
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Jharviss

Sounds like we've got a strategy then.

Stargate525

Quote from: JharvissSounds like we've got a strategy then.
For dealing with the Auri? Wait until they turn towards us, if ever, and then blockade their ports?
My Setting: Dilandri, The World of Five
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Polycarp

Quote from: Strgt55They're in grassland and plains, so wood is an issue.

Guess what Nargaq and Ruthern have a lot of.
The Clockwork Jungle (wiki | thread)
"The impediment to action advances action. What stands in the way becomes the way." - Marcus Aurelius

AllWillFall2Me

Quote from: Mithridates
Quote from: Strgt55They're in grassland and plains, so wood is an issue.

Guess what Nargaq and Ruthern have a lot of.

I have a plan:
We burn them to the ground.

Hey, it worked for Stalin!

In all seriousness, I do think the Auri need to be handled, but it works in a kind of reverse of what Stargate said. I have NO army. I currently have one of the strongest fleets in the world (I think), but I have no troops other than those manning the ships. You want me to send sailors into the desert/plains to fight them?

Although...If I built land ships...(I should mention that I want to achieve something that was never done IRL. Hence my trials at floating cities, war whales, etc.)
Hmm. What if, I took the skins of whales, inflated them using burning whale blubber, and then made Hot Whale balloons? That'd scare the crap out of any nation we wanted to fight!

But as allies of the Auri, I really have no big incentive to do anything. At least the Celenites are irritating me.
To save myself time, I will never say IMO. Unless I say in fact before something, that means it's my opinion.

Dovie'andi se tovya sagain

Alea iacta est.


Stargate525

or, provoke Kuregn into attacking one of us (pretend all of our ships and armies were destroyed), run and hide behind Celend, let them fight it out, and clean up the mess.
My Setting: Dilandri, The World of Five
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Wensleydale

Quote from: Strgt55or, provoke Kuregn into attacking one of us (pretend all of our ships and armies were destroyed), run and hide behind Celend, let them fight it out, and clean up the mess.

Ooh, yes. If Kuregn's leaders are still as arrogant as they used to be, that shouldn't be hard. That was one of the things I was planning - the Machta aren't exactly fans of Kuregn.

Stargate525

My Setting: Dilandri, The World of Five
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Atlantis

you know, you guys really cannot ignore the Auri. If they overrun Nargaq, they will get my huge copper supply, and since they already have quite a foothold in the east, they will have plenty of tin. with so much tin and copper they will be able to make an even superior army, which they will be able to send upon ships which they make from the trees of Nargaq to conquer your nations. So, in fact, you should protect me at all costs and to give this message to your people I will probably come to the council thing

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AllWillFall2Me

Hmm. Atlantis's plea for survival has not fallen on typically deaf ears. Perhaps if we were to enlist the aid of Celend, we could marshal a force able to defeat the Auri. And with Celend's army so far from its lands, we could easily turn on it/convince Kuregn to attack. Pit the three greatest powers against one another.
To save myself time, I will never say IMO. Unless I say in fact before something, that means it's my opinion.

Dovie'andi se tovya sagain

Alea iacta est.


Stargate525

Holy Crap you's evil...

With war on epic scale such as that, I'd be a bit worried about crossfire... Although it would be a frikkin masterstroke to simultaneously have the three largest powers wipe themselves off the map.
My Setting: Dilandri, The World of Five
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