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[Games] Interest reckoning thread: an "online gaming vignettes" group?

Started by Lmns Crn, April 20, 2008, 05:59:03 PM

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Nomadic

So really just an explanation of what these things are and I am sure I can tell you how they would affect an IRC session. If anything, I can also code you an initiative roller as well as a dice script (I use to have both of them on my mIRC actually).

SDragon

I'd be interested in running either a Xiluh vignette or a Fiendspawn vignette, but, well, I intend to be a bit too busy for that. However, if anybody else would like to run one, I'm willing to play in a game or two. I can play on AIM, and IRC. If it's IRC, though, I'll obviously need to know what server and channel you'll be using.
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Before you accept advice from this post, remember that the poster has 0 ranks in knowledge (the hell I'm talking about)

LordVreeg

NOMADIC
this is from an earlier thread.

[ic=Guildschool initiative]

I have mentioned quite a few times that we use a continuous initiative system...
And what does that mean? It means that combat initiative is kept continuously instead of stopping at the end of a round or a turn and starting again. A character in combat, anfter they have attempted a feat or action, will roll intitiative for their next action, and add it on from there. This can often mean a character with a fast weapon might attack two or three times before a character with a slower weapon. However, since smaller weapons normally do less damage and have higher dividing dice, they penetrate armor less...

Creatures in a melee roll a d10 and add it to their speed factor, creatures outside of a combat but somewhat dependent on actions within the melee (like an archer on the fringes, or a character preparing to backstab someone in the melee) use a d8, and characters not affected at all (like a spellcaster casting a non-targetted spell) roll a d6, and add that to their speed factor.

Due to some events in game play recently, I have been asked to codify some procedures and set up some guidelines for certain common actions.

For the procedural side, there are 2 issues, readied items and declared initiative.

Readied items must be declared at the beginning of every session. One cannot expect everyone else to accept a character claiming to '˜always have their scroll of '˜Water's Way' in their hand'. Unless the say so in the beginning of a session.

Declared initiative is more of a disclosure, what a character is planning to do and with what. In other words, the GM needs to know if a spell is being cast and what the initiative is, if there are reagents, if it is coming from a scroll, where that scroll is, and etc. If that information is not ready and prepared, there will be a penalty of 5 and I'll ask the same question then.
A target must also be declared when the action is readied.

Some standardization of penalties:

Unsheathing a weapon +1
Taking more than ½ total HP in a blow +1
Taking more than 75% of total HP in a blow +3
Waking up +5
Getting something out of a pocket +1
Reading a scroll +3
Getting something out of a pack +7
Getting up from the ground +2
Readied for a charge -2
Redirecting an attack (reroll init) -2
Picking a weapon up from the ground +2
Uncorking a potion +1
After being below 0 hp and healed +5
Every 3 feet of ground that has to be made up +1

Remember, that when rolling for initiative, the die rolled can be a d10, a d8, or a d6, depending on how deeply involved you are.
A d6 is rolled and added to the SF if the player is not affected by combat, is outside the combat and casting a automatic hit or group effect spell, targeting undead, etc.
A d8 is rolled and added to the SF if the character is out of combat but is affecting by combat, i.e. shooting a missile weapon into combat, timing an entry into combat.
A d10 is rolled and added to the SF if the character is in combat or has to account for dodging blows while attacking.


so in a continuous system, if 2 orcash are beating each other, on with a Mitre (SF5) and the other with a sickle (SF9), it might look like this.
Sickle orcash rolls his d10+9, and rolls a 4, and mitre orc rolls his d10+5, and rolls a 5, it means Sickle orcash has a 13 init, and mitre orcash has a 10 init.  So at 10, Mitre Orcash goes, and after, he rolls another d10, and if his second roll is 6(+5), he goes next at 21.  So when Sickle orcash goes at 13, he rolls his next initiative (d10, rolls an 8, adds 9) he'll go next at 30.
[/ic]
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Nomadic

Ok I think that would work just fine as long as people were ok with using continuous init. If you get anyone who would prefer standard init let me know and I can code a script that does that for mIRC. Overall though that should be totally feasible.

LordVreeg

ok.
Looks like the Ocodig online group will start again on 6/9/8
Ocodig on the Everlovin' CBG wiki

This will be an online game, played every other Monday night.  It will start around 8pm Eastern, and probablY Go 2-3 hours a session.  My typing is slow-ish

Character creation will be done on a streamlined fashion.  I already have 2 Knights from the Armor of trade, one who is also a Scriven Letterman from Kegels letters.
I am looking for 2-3 other players for this enterprise.  I am also very open to answering any questions before anyone joins in.

I am, for those of you who do not know, running 2 live groups, and one other online group.  So I am not looking for this to be a high-stress, large commitment group.  
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Ishmayl-Retired

Awesome, LV!  If I didn't have band rehearsals on Monday nights, I would definitely jump in on this.  What will you use as a chat client/dice roller?
!turtle Ishmayl, Overlord of the CBG

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Nomadic

I will join in if you will have me LV... it looks like fun. So how exactly will we be running this?

Lmns Crn

I am here to tell you right now that the Celtricia game is going to rock your faces off, and I'm going to be fiercely jealous of those of you who, unlike myself, can make this work for your schedules.

Post your exploits on the wiki and I'll read along!
I move quick: I'm gonna try my trick one last time--
you know it's possible to vaguely define my outline
when dust move in the sunshine

LordVreeg

I will definitely have you.

for now, we will be using aol IM, but that will probably change after a few sessions.  Do you have an IM name there?  I am there as I am here, LordVreeg.
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Hibou

Unfortunately I won't be able to play on that date. I'm really looking forward to learning your system too, LV. :(

On a related note, 4e games are coming - so is a rendition of Haveneast specially for 4e.
[spoiler=GitHub]https://github.com/threexc[/spoiler]

LordVreeg

VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Nomadic

my AIM is hcnomad I will add you (all of my internet aliases tend to have something to do with nomad... don't ask).

LordVreeg

You're added in.
I'd like to get online on Wednesday night if that is ok, for streamlined character creation.
might want to go here
http://celtricia.pbwiki.com/Character+Creation
first, just to get a peak.

VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Higgs Boson

I'd be willing to play, but I can't for another 2 weeks.
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Nomadic

5pm (my time) Wednesday would be just fine. I will look the wiki over and get an idea of things to make it all faster when we get started Wednesday.