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The Cadaverous Earth

Started by Steerpike, October 30, 2008, 10:58:14 PM

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Llum

Thanksgiving is in October ~~

Now as for Steepikes inquiries.

More cities are good. Nothing much else to that.

As for the whole dieases god and lich thing, sounds interesting, but reminds me faintly of Nurgle from Warhammer.

I was wondering if you've given anymore thought to the Skyscar, I think I remember you saying you were going to detail it out a bit more.

Steerpike

[ooc] [blockquote=Ghostman]I'd really like to see how pirates in CE would turn out like. Especially if you can avoid associating them with undeath..[/blockquote]I haven't written a ton on them but so far pirates in CE are mostly based in the Midnight Isles, and aren't particularly associated with undead (undead pirates having rather been done).  They do do grotesque things like sew human faces into their sails, and sacrifice slaves to the lunatic, primordial beast-gods of the deep, Cthuluesque horrors stirring in slumber.[blockquote=Light Dragon]Also a question, will we see a CE mIRC game anytime in the future, Steerpike? Perhaps over thanksgiving if not sooner?[/blockquote]As in a no-stats game or a fully fledged mIRC game?  I could see doing the former but if I was going to attempt the latter I'd probably have to wait for December. [blockquote=Llum]I was wondering if you've given anymore thought to the Skyscar, I think I remember you saying you were going to detail it out a bit more.[/blockquote]It was originally going to be a kind of dimensional gate-way where the Hells penetrated the mortal world, but that feels a little too similar to the Suppuration and to the aurora in Golden Compass, so instead I might change it to a kind of eldritch radiation not dissimilar to the temporis mali or the ur-bones(though more pervasive and covering a larger area)...[/ooc]

LD

Quote from: LlumThanksgiving is in October ~~
Canadian Thanksgiving for Steerpike. :) On the 12th? But that has already passed. There's only one other Thanksgiving left this year.


But yes, I was thinking about a no stats theatre game.

Steerpike

[ooc]I'll certainly consider that... the challenge would be to find a scenario that would be fairly action-light, but I could probably figure something out.

In the long term I bet I could do justice to a pbp game... description is definitely my forte and pbp seems to incline towards evocative description more than other forms.[/ooc]

LD

From my experience, the only thing that is really difficult with chatroom games is the difficulty of establishing a battlemap and positioning players during combat.

If you have us do a diplomatic game, even one that might involve lots of rolling, or non-tactical positioning, I believe that could work just as well as a "no-stats" game. Either the internet dice rollers or the honor system would work for rolls. Or you could just establish a few adjectives and before-hand knowing you counterparts' adjectives and then just rock-paper-scissioring the combat resolutions yourself. (x is AMAZING at combat; y is GOOD at sneaking, etc.)

Whatever you decide should be interesting. I am looking forward to it.

---
RE: The swamps write-up on the previous page of this thread: I should have mentioned before, but that's the sort of writeup I was suggesting when I was suggesting detailing biomes. It was well done. I should have given you credit for that when I was positing forth my suggestions :)

Llum

Just to throw it out there isomage has an incredibly useful/powerful dicebot.
Quote from: SteepikeIt was originally going to be a kind of dimensional gate-way where the Hells penetrated the mortal world, but that feels a little too similar to the Suppuration and to the aurora in Golden Compass, so instead I might change it to a kind of eldritch radiation not dissimilar to the temporis mali or the ur-bones(though more pervasive and covering a larger area)...

Hmmm, well if you don't want it to be similar to other things, why also make it a radiation type thing?

Steerpike

[ooc]I don't mind making it similar to stuff in CE, but I do to other things.  Then again, Mieville has done magical radiation fairly well with the Torque... what I'd do is come up with a very different effect for the "radiation" to have (i.e. wouldn't raise the dead or cause bizarre mutations as the other forms do).  I have some inchoate ideas but nothing specific, but this has got me thinking about the north in CE more generally, which could be a great area to detail more fully.  I'm imagining frozen monstrosities in the ice only now thawing, icy ruins in the tradition of At the Mountains of Madness (which I only just recently read), grim tundrafolk, and pervasive, reality-bending radiation from where an ancient civilization seared dimensional boundaries.[/ooc]

LD

>>I'm imagining frozen monstrosities in the ice only now thawing, icy ruins in the tradition of At the Mountains of Madness (which I only just recently read), grim tundrafolk, and pervasive, reality-bending radiation from where an ancient civilization seared dimensional boundaries.

I am very excited to read about your concept for the North. At the Mountains of Madness is perhaps my favorite Lovecraft tale. For other inspiration might I recommend the movie: John Carpenter's The Thing, Jack London's "To Build a Fire", and although it is set in a Jungle, the themes work - Heart of Darkness by Joseph Conrad.

Re: Magical Radiation... isn't that sort of the effect that is supposed to be given off in Forgotten Realms by the dead magic zones? Perhaps your magical radiation could be anti-magical radiation... but less trite- in that anti-magical radiation also destroys souls that travel inside it- assuming that souls exist and are spiritual creations one could perceive them as a type of magic. Therefore, when one's soul is destroyed in an anti-magic zone... terrible things can happen to the remaining shell.

Steerpike

[ooc][blockquote=Light Dragon]Therefore, when one's soul is destroyed in an anti-magic zone... terrible things can happen to the remaining shell.[/blockquote]This sounds quite like the fetch, but it's a cool concept.  Thanks!  And thanks for the other references.[/ooc]

LD

I forgot one more possibility. Perhaps this will be useful, perhaps it will not; But I am certain nonetheless you will enjoy it: http://www.youtube.com/watch?v=vORsKyopHyM&feature=player_embedded#
Good luck.

Steerpike

"Then, in the shadow of the Slouching-devil Mountains, he'd chased bounties in the narrow gorges and scabrous badlands of the foothills, fought off wolves with tentacled maws and screeching harpy-crows with cherubic human faces..."

"And what is THAT?! It's got tentacles for a face! It's a Cthulhu-dog!" - Gordon Freeman of Freeman's Mind

[ooc]Just something I sketched while procrastinating this morning.[/ooc]

LD

It seems that tentacles would severely weaken the impact of any bite attack.

That being said, the drawing is very nice.

Steerpike

[ooc]They might secrete a paralytic venom.  And/or constrict (though they might need to be a little longer for that).  Or give the thing a brain-sucking mindflayer-type attack.[/ooc]

Nomadic