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The Cadaverous Earth

Started by Steerpike, October 30, 2008, 10:58:14 PM

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Steerpike

[ooc]Yeah - although it might quite wide.  Abysm does have another side in this setting, it's just rarely visited; Abysm also runs somewhat diagonally rather than horizontally east-west.[/ooc]

Superfluous Crow

You keep saying that the Skyscar acts as the northern border of the setting. How does that work? Isn't the Skyscar in the sky? How does it keep you from moving North?
Currently...
Writing: Broken Verge v. 207
Reading: the Black Sea: a History by Charles King
Watching: Farscape and Arrested Development

Steerpike

[ooc]It doesn't actually inhibit travel physically but it does afflict travelers beneath it, leaving them susceptible to demoniac possession - a fairly major deterrent to exploration.  I also mean "border" in the sense that it's simply at the "top" of the setting.[/ooc]


Steerpike

[ooc]While starting a few notes for a potential CE campaign I came to a strange discovery: the word Baranauskas (the name of a my beloved City of Bodysnatchers) is actually a Lithuanian given name!  I have no idea where I got the name from originally; somehow I doubt it's coincidence.

Anyway, I could have just left it, but I have decided to change the name.

HENCEFORTH, BARANAUSKAS IS NO MORE!  BEHOLD: THE CITY OF MACELLARIA, CITY OF BODYSNATCHERS, THE MAGGOT CITY!

Macellaria is a bastardization of the Latin word for slaughter-house, and also is part of the scientific name of a screwworm.  So yeah, that fits a lot better![/ooc]

LordVreeg

Quote from: Steerpike[ooc]While starting a few notes for a potential CE campaign I came to a strange discovery: the word Baranauskas (the name of a my beloved City of Bodysnatchers) is actually a Lithuanian given name!  I have no idea where I got the name from originally; somehow I doubt it's coincidence.

Anyway, I could have just left it, but I have decided to change the name.

HENCEFORTH, BARANAUSKAS IS NO MORE!  BEHOLD: THE CITY OF MACELLARIA, CITY OF BODYSNATCHERS, THE MAGGOT CITY!

Macellaria is a bastardization of the Latin word for slaughter-house, and also is part of the scientific name of a screwworm.  So yeah, that fits a lot better![/ooc]

Ok, that was funny.
I like the origin of the new name.  
VerkonenVreeg, The Nice.Celtricia, World of Factions

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Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Superfluous Crow

I did kind of like Baranauskas, will be sad to see it go :P
But Macellaria sounds quite cool as well, especially considering its origin!
Although it sounds different from many of your other names or is that just me? Somewhat "softer".
Currently...
Writing: Broken Verge v. 207
Reading: the Black Sea: a History by Charles King
Watching: Farscape and Arrested Development

Nomadic

Quote from: Cataclysmic CrowI did kind of like Baranauskas, will be sad to see it go :P
But Macellaria sounds quite cool as well, especially considering its origin!
Although it sounds different from many of your other names or is that just me? Somewhat "softer".


Sounds softer to me, but in a sickly diseased sort of way that makes it still fit. I love it.


sparkletwist

I like Baranauskas more, personally, for whatever that's worth... probably not much. :D


LD

I would assume that most things do have a real world name equivalent- given the thousands of languages in existence.

I prefer to say the old name and I think it more conveyed a sense of intimidation; however, I prefer to write the new name. I do not think I would consistently be able to properly type the previous appellation.

Nomadic

I was never happy with my original map. I did it too quickly and didn't put enough into it. So it's sat there bothering me for awhile. Now that I have the time I was finally able to fix my mistake and created a highly stylized map akin to the feel of CE. I also did a bit more research on various places and moved and changed labels to better fit the world. As a final twist I've given the map a realistic feel to it (I still have a flat version too if you want that). Hope you all like it (especially you Steerpike). I may go back and fix the text a bit since it isn't as readable as I'd hoped. You can clearly read each thing if you look at it but it still needs a little tweaking. Also the cities need a light outline not a dark since Lophius is hard to see.

[spoiler=Huge Image][/spoiler]

Nomadic

Here we go, here's the fixed version. Decided to just upload the flat one for that.

[spoiler=huge image][/spoiler]

Ghostman

Awesome map Nomadic :)

I think it successfully captures some of that rotten feel of the CE but doesn't go over the top with it.
¡ɟlǝs ǝnɹʇ ǝɥʇ ´ʍopɐɥS ɯɐ I

Paragon * (Paragon Rules) * Savage Age (Wiki) * Argyrian Empire [spoiler=Mother 2]

* You meet the New Age Retro Hippie
* The New Age Retro Hippie lost his temper!
* The New Age Retro Hippie's offense went up by 1!
* Ness attacks!
SMAAAASH!!
* 87 HP of damage to the New Age Retro Hippie!
* The New Age Retro Hippie turned back to normal!
YOU WON!
* Ness gained 160 xp.
[/spoiler]