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The Fænaëd Chronicles

Started by So-Keher, July 19, 2006, 04:14:12 PM

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Poseptune

I like the Kobolds very nice. Are they the jungle race or the magical race? If you are still looking for the jungle race, I think a feline base race is the way to go. Fast, agile, and move through the trees without problems. Races of the Wild has a catfolk race in it that you could modify for your purposes (I know you don't have the book, but you could always goto the store and check the race out. Get an idea of what you do and don't like.)
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 Markas Dalton

So-Keher

I know of what catolfk race you speak of, but I am using the kobolds for the jungle race. Actually, the kobolds would work well for both ideas.

It is pronounced FAY-nah-yed
My Setting:
Tiabela - Linky!

Tybalt

I also like your idea for the kobolds. The tricky thing about adapting humanoids is that stories like LOTR have imprinted on us the idea of them being really ugly vikings or something.

If you have ever read "Lord Valentine's Castle" there is an interesting concept for doppleganger/shapeshifters in it as well as in the other related books. Basically it is the idea that humanity and the other more accepted races settled in lands that were once lived in entirely by the shapeshifters, and that at some point there was a great war between them, with the shapeshifters now limited to reservations or wilder areas.

le coeur a ses raisons que le raison ne connait point

Note: Link to my current adenture path log http://www.enworld.org/forums/showthread.php?p=3657733#post3657733

So-Keher

That is somewhat where I am trying to get to, and I made humans a relatively new race rather than one that is all over for exactly that reason. I want the PC's to live in the time whe all this struggle and reformation is going on.
My Setting:
Tiabela - Linky!

So-Keher

I am working on creating some racial feats for my campaign. So far i have the Least, Lesser and Greater Runescales for kobolds. The runes are describe dunder their racial descriptions and I want them to work sort of like dragonmarks. Any ideas on what effects they would have?

Also, I want to expand on my forest gnomes, dark elves, wild elves, orcs, gold dwarves and the other semi-rare races with feats that make them special. Can anyone help me with that?

Lastly, I need racial weapon proficiencies for forest gnomes, kobolds, dark elves, wild elves, wood elves, gold dwarves and orcs.

Any help is greatly appreciated.

Thanks i nadvance! ;)
My Setting:
Tiabela - Linky!

Kindling

The only thought I have is to maybe give dark elves access to a series of combat maneouvers called something like least, lesser and greater Aspect of the Spider.
These would allow them to attack eight times in one round, with lots of damage and/or attack penalties and possibly also leaving themselves open to counterattacks.
The negative side of this would decrease as they moved from least to lesser and then to greater.

I would need to see some more in-depth fluff on the other races to know what would suit them by way of suggestions.

EDIT: Seeing as you seem to be shying away from orcs being stereotyped as "savages", perhaps you should stay away from the typical axes or other big, brutal weapons with them. Maybe scimitars?
all hail the reapers of hope

So-Keher

scimitars are good...but i think falschions and flails are better ;)

what about you?

EDIT: I also gave kobolds proficiency with shortspears, slings and nets

aspect of the spider hmmm...

least: one extra attack at lowest attack bonus (count as flat-footed), -2 to AC and attack of opportunity, lvl 3 req.
lesser: one attack at highest bonus (still flat-footed), -2 AC, attack of opportunity, lvl 6 req.
greater: 2 attacks at highest bonus (counts as flat-footed), no AC penalty, still attack of opportunity

what do you think for that?
My Setting:
Tiabela - Linky!

Kindling

Yeah but, if it was EIGHT then it's actually tie in with the whole spider thing... But I guess it would be pretty damn overpowered...
And, yeah, falchions are fun.
all hail the reapers of hope

So-Keher

Eight is a lot of attacks. I think i will make it go 1, 2 then 3 attacks. With BAB restrictions instead of levl. If you have a full attack bonus you will get 8 attacks by the end :)

but what about runescales for kobolds? what effects should they have (there should be many types as well, with scaffolding requirements?)
My Setting:
Tiabela - Linky!

So-Keher

[ic] Chapter II: Feats

Chapter II: Feats

Least Aspect of the Spider [Racial, General]
You have learned to fight in a flurry of blows like the spiders you are akin with.
Prerequisites: Dark Elf, Base Attack Bonus +5
Benefit: You gain one extra attack at your highest base attack bonus. The target of the attack is considered flat-footed for purposes of Armor Class. You suffer a -2 penalty to your AC until the beginning of your next turn and your opponent gains an attack of opportunity against you (your Dexterity bonus still applies). This ability is useable 1/day
Special: A fighter may select Least Aspect of the Spider as one of his fighter bonus feats (see page 38 of the Playerâ,¬,,¢s Handbook v. 3.5).


Lesser Aspect of the Spider [Racial, General]
You have learned to fight in a flurry of blows like the spiders you are akin with.
Prerequisites: Dark Elf, Base Attack Bonus +10, Least Aspect of the Spider
Benefit: You gain two extra attacks at your highest base attack bonus. The target of the attack is considered flat-footed for purposes of Armor Class. You suffer a -2 penalty to your AC until the beginning of your next turn and your opponent gains an attack of opportunity against you (your Dexterity bonus still applies). This ability is useable 2/day.
Normal: You gain one attack at your highest base attack bonus.
Special: A fighter may select Least Aspect of the Spider as one of his fighter bonus feats (see page 38 of the Playerâ,¬,,¢s Handbook v. 3.5).



Greater Aspect of the Spider [Racial, General]
You have learned to fight in a flurry of blows like the spiders you are akin with.
Prerequisites: Dark Elf, Base Attack Bonus +15, Lesser Aspect of the Spider
Benefit: You gain three extra attacks at your highest base attack bonus. The target of the attack is considered flat-footed for purposes of Armor Class. You suffer no penalty to your AC and your opponent gains no attack of opportunity against you. This ability is useable 3/day.
Normal: You gain two attacks at your highest attack bonus, you suffer a -2 penalty to AC and your opponent gets an attack of opportunity against you.
Special: A fighter may select Least Aspect of the Spider as one of his fighter bonus feats (see page 38 of the Playerâ,¬,,¢s Handbook v. 3.5).


Least Runescale [Racial, General]
Lesser Runescale [Racial, General]
Greater Runescale [Racial, General]
[/ic]

EDIT: Updated.
EDIT: Updated again (see bold)
My Setting:
Tiabela - Linky!

Kindling

I've got no real ideas for what your runescales should do, except maybe that as well as their effects, kobolds can use their own hides as spellbooks? Although I suppose they may need to carry around mirrors to read spells written on their backs :D
all hail the reapers of hope

So-Keher

:D
i guess i will just re-work dragonamrks with different names basically, because they work well (obviously)
My Setting:
Tiabela - Linky!

claypigeons

QuoteBenefit: You gain two extra attacks at your highest base attack bonus. The target of the attack is considered flat-footed for purposes of Armor Class. You suffer a -2 penalty to your AC for the duration of the next round and your opponent gains an attack of opportunity against you (your Dexterity bonus still applies). This ability is useable 2/day.

Just one bit of editing that this may need. Is the bolded portion to mean that for the current round, you dont suffer the AC penalty? Or would it be better worded as something like "for the remainder of the current as well as the entirety of the next, you suffer a penalty of -2 to your AC."
"Gone are the days when your lives were made complex by the choices that freedom allowed you. Your life will be simple now, obey me or die." - Kehmor, dark elf slavemaster.


Step 1. Steal Underpants
Step 2.
Step 3. Profit

So-Keher

actually i think it would work best as "for the duration of the round" (so only the current round and not the next).
My Setting:
Tiabela - Linky!

claypigeons

Quoteactually i think it would work best as "for the duration of the round" (so only the current round and not the next).

That works just as well. You might want to word it so that it last until the beginning of your next turn.

Heh, for some reason minor wording hiccups just scream at me. I'm not entirely sure why. I guess I need the wording to be nearly perfect so that loopholes and exploits can't be used to break the game.  :blink:
"Gone are the days when your lives were made complex by the choices that freedom allowed you. Your life will be simple now, obey me or die." - Kehmor, dark elf slavemaster.


Step 1. Steal Underpants
Step 2.
Step 3. Profit