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Haveneast: Kingdom of the Goat-Witch Discussion Thread

Started by Hibou, November 24, 2013, 09:20:02 AM

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Numinous

Quote from: Hoers
Quote from: Numinous
Is there any more room in this merry band?

We haven't actually solidified a group or scheduled times yet, so definitely! When I get around to posting the scheduler we'll see who can play and when. I'm willing to go as high as 6 characters in the party.
That's great.  I usually like to crush skulls or get devout.  I'm thinking Oracle or Witch right now, unless we need something else?
Previously: Natural 20, Critical Threat, Rose of Montague
- Currently working on: The Smoking Hills - A bottom-up, seat-of-my-pants, fairy tale adventure!

sparkletwist

Personally, I'd suggest Witch. I'm playing a Cleric and we might get an Inquisitor, so divine spellcasting seems to be covered. We don't have an arcane caster, though.
(Not that Oracles aren't fun and useful, so play what you want, really...  :grin: )

Numinous

Quote from: sparkletwist
Personally, I'd suggest Witch. I'm playing a Cleric and we might get an Inquisitor, so divine spellcasting seems to be covered. We don't have an arcane caster, though.
(Not that Oracles aren't fun and useful, so play what you want, really...  :grin: )
I've proven consistently underwhelming when I play arcane casters, and I'm not much for the theme either.  I think Witches are pretty sweet though, so I'll see what I can come up with.
Previously: Natural 20, Critical Threat, Rose of Montague
- Currently working on: The Smoking Hills - A bottom-up, seat-of-my-pants, fairy tale adventure!

Magnus Pym

I was thinking. I'd really love to play barbarian because it actually gives me an excuse to not overthink my moves and just plunge myself into fights with bare fists if weapons are not handy.

However, seeing as we might not have any spellcaster type, it occurred to me that playing a necromancer with an interesting background could come in very handy. I'll wait until our party is a bit more solidified to make a final decision though.

Numinous

Quote from: Magnus Pym
I was thinking. I'd really love to play barbarian because it actually gives me an excuse to not overthink my moves and just plunge myself into fights with bare fists if weapons are not handy.
See?  You know what's up!  Hulk smash!
Previously: Natural 20, Critical Threat, Rose of Montague
- Currently working on: The Smoking Hills - A bottom-up, seat-of-my-pants, fairy tale adventure!

Polycarp

If this game occurs in a time frame convenient for me, it had occurred to me to play a thuggish fighter/rogue.  It sounds like there are a number of caster ideas being floated around and I have a thing for non-magical mundanes anyway.
The Clockwork Jungle (wiki | thread)
"The impediment to action advances action. What stands in the way becomes the way." - Marcus Aurelius


Hibou

So provided everyone interested can meet the time that gets decided upon, the group currently consists of a Barbarian, Cleric, Fighter/Rogue, Witch, Inquisitor or Cavalier, and Wizard or Witch or Druid or something similar. Pretty solid group. As soon as I'm done my exam I'm going to post a general Doodle quiz for people to post times they can make games during the weeks. Obviously no guarantees that everyone can make the time that I go with but hopefully there is one that works for everyone. It'll be whichever one the most people can make. I won't ask anyone to start finalizing character builds until that happens.
[spoiler=GitHub]https://github.com/threexc[/spoiler]

Ghostman

I too would be interested in playing. I think I'd go for an undead-hunting ranger, which should mix well with those other character types.
¡ɟlǝs ǝnɹʇ ǝɥʇ ´ʍopɐɥS ɯɐ I

Paragon * (Paragon Rules) * Savage Age (Wiki) * Argyrian Empire [spoiler=Mother 2]

* You meet the New Age Retro Hippie
* The New Age Retro Hippie lost his temper!
* The New Age Retro Hippie's offense went up by 1!
* Ness attacks!
SMAAAASH!!
* 87 HP of damage to the New Age Retro Hippie!
* The New Age Retro Hippie turned back to normal!
YOU WON!
* Ness gained 160 xp.
[/spoiler]

Polycarp

Hmm, I forgot that the proposed campaign was somewhat undead-focused.  Perhaps a rogue is not the best choice.
The Clockwork Jungle (wiki | thread)
"The impediment to action advances action. What stands in the way becomes the way." - Marcus Aurelius


Polycarp

Quote from: SteerpikeIn Pathfinder, Polycarp, undead are subject to sneak attacks.

I actually just realized this myself a minute ago, and stand corrected.  Nevertheless, I gather they're still not subject to intimidation/demoralize, which is where I was thinking of going mechanically with my thuggish fighter/rogue.  You can backstab skeletons now but presumably you can't frighten them (unless you're a cleric). :)
The Clockwork Jungle (wiki | thread)
"The impediment to action advances action. What stands in the way becomes the way." - Marcus Aurelius

Hibou

Added some houserules to the first post. Will be adding more relevant setting info soon.
[spoiler=GitHub]https://github.com/threexc[/spoiler]

Hibou

There are two things I want to pass by all of my potential players before anyone gets too into it (although I know you've already mostly finished your character, sparkle): I'd like to implement a "mana" system instead of Vancian magic; we'd essentially copy the Psionics rules for casting if you guys were down.

Also, a much larger aspect of Haveneast that I've never properly been able to convey is the Skyrim-esque level of alchemy available. I'd like to include a list of possible ingredients and write up some DCs for locating them via foraging. I'm not even sure if people would use this.
[spoiler=GitHub]https://github.com/threexc[/spoiler]

Magnus Pym

I know I've said it before, but I'm not too much into rules. I'll let the others with more experience playing the games express their opinion.

On another note, whatever adds depth and realism in a roleplaying game is something I like, so emphasizing the importance of alchemy a little more would be cool in my opinion.

Also, talking of potential players, I know we're a ways from actually starting to play, but it might be cool to keep a list on the first post of the potential players and the/their class(es) that they want to play.