• Welcome to The Campaign Builder's Guild.
 

Do-Ze-Rahl discussion

Started by Wensleydale, December 02, 2006, 04:44:28 PM

Previous topic - Next topic

Wensleydale

Please post all comments and opinions here. The actual thread is here.

Tangential

Interesting. The eye of the storm as a cut-off is a pretty neat idea.

I assume the new orcs and humans will be up soon? Or are they they Core?
Settings I\'ve Designed: Mandria, Veil, Nordgard, Earyhuza, Yrcacia, Twin Lands<br /><br />Settings I\'ve Developed: Danthos, the Aspects Cosmos, Solus, Cyrillia, DIcefreaks\' Great Wheel, Genesis, Illios, Vale, Golarion, Untime, Meta-Earth, Lands of Rhyme

Wensleydale

*nod* They'll be up soon. I'm just tired tonight.

Thanks, anyway!

Wensleydale


Ghost

I am liking this setting. Can't wait to see more.

But i'm wondering if you're going to go into more detail on the Storm itself. Is it some kind of magical storm? Or just a natural storm amplified by the demon Nether? Same goes for the Labyrinth. It sounds like it could be some kind of demi-plane.

Other than that, it looks very good.
‘Yes, one may live while never leaving their domicile. But then, they aren’t really alive. Exploring, adventuring, becoming a mercenary - whatever one may call it, it is the blood of the world that many are embracing now. Our reach is advanced nearly everyday, and the stars themselves are in our grasp. That is why I, and many others, continue to learn as we do.’

-Cazirife Dee, Captain of the Holy Vyecec (excerpt from the intro to Ifpherion: AoE)

I've had the honor of helping:
    - Tera


CYMRO

1. Needs more about the storm.  Is it magical?  What is its connection, if any to this daemon?
2. The daemon.  Nice. This definitely needs more explanation.
3. Dwarf changes look good.
4. "unmeasurable" is not proper word.  Immeasurable is der bunny.

Wensleydale

Okay.

1, 2: more stuff coming.

3. Yay!

4. ... *cough* I knew that, just testing.

About the Labyrinth... it's basically a network of tunnels and caverns beneath the ground. But it's formed by daemon blood, so... strange things happen there. Caverns are inexplicably cold or hot, tunnels are shorter than they should be by logic, water becomes impure...

Seraph

Definitely more on the Daemon (You like Daemons, don't you?) and the Storm.  More fluff in general would be nice.

Do you have map?

I like your Aelves.  They're like a cross between normal elves and drow, but not so evil.  So basically, the young aelves are bitter and think the other races are pansies.  What do the elders think of the other races?

I thought it was strange that the Duerg had -2 Cha and the Sorcerer as a favored class, at first.  But you've redone the Sorcerer class.  So, I have some questions about the sorcerer:
1.  What abilities (Int, Cha, etc) are used?  Does it work like psionics, where each discipline uses a different ability?  Or are they more like the wizard's schools of magic?
2.  The discipline progression seems to be rather limiting.  They don't get their third until level 20?  Do they have spells per day to make up for it?  How many spells of each descipline do they know?  
Brother Guillotine of Loving Wisdom
My Campaigns:
Discuss Avayevnon here at the New Discussion Thread
Discuss Cad Goleor here: Cad Goleor

Bardistry Wands on Etsy

Review Badges:
[spoiler=Award(s)]   [/spoiler]

CYMRO

Quote2. The discipline progression seems to be rather limiting. They don't get their third until level 20? Do they have spells per day to make up for it? How many spells of each descipline do they know?

Ditto on this.  It seems 7 and 14 would be better levels to get disciplines, so a character might get some use out of them.

Wensleydale

Oh-kay.

Spells? You're expecting them to get... spells? I thought that the disciplines were strong enough alone to merit not using them, although I have considered it. But come on, these are supposed to be weaker than the normal casting classes - they can keep fighting all day, but with a lot less damage.

If I DO add spells, wisdom will be the casting stat.

Quote from: Seraphine HarmoniumI like your Aelves. They're like a cross between normal elves and drow, but not so evil. So basically, the young aelves are bitter and think the other races are pansies. What do the elders think of the other races?[/spoiler]

They don't tend to think about them. Their concern is with the Aelves and, to a lesser extent, the Duerg - their time on the surface is over, their duty fulfilled, and now they must continue their task by keeping the Labyrinth defended.

Wensleydale

Right, updates. I've made it so the Sorceror gains disciplines quicker and can gain all of them within her twenty levels. No spells, however. Most Sorcerors will take Elements as one of their first two disciplines anyway, and with Elements and Psyche... well... you have the basics of offensive and utility spells granted.

Seraph

Okay, no spells.  But what then do the disciplines do besides grant certain skill checks?  It may well be that they are strong enough not to need spells, but you donâ,¬,,¢t say how.  I canâ,¬,,¢t see what they do.  Elements +1 doesn't tell me much.  Does this mean they have access to one of the elements?  What can they do with it?  Do they get to attack with it?  How much damage?  Auto hit? Roll to hit? Touch attack?  
Mindride tells me even less.  Same with Trait binding.  Shapeshifting is the only one that seems pretty clear, as it says what you can turn into.
Brother Guillotine of Loving Wisdom
My Campaigns:
Discuss Avayevnon here at the New Discussion Thread
Discuss Cad Goleor here: Cad Goleor

Bardistry Wands on Etsy

Review Badges:
[spoiler=Award(s)]   [/spoiler]

Wensleydale

*nod* It's a work in progress, see? :P


~Kalin~

Your daemons, are they the usual D&D ones or are they completely different as i think Nether the first Daemon was?
Lurking on the CBG boards since May 24 2006.


Proud bearer of the following badges:
- Kishar
- Tera

Wensleydale

They're different - I haven't statted them up yet, but I imagine I'll either create a dice-rolling-for-everything kind of thing, for completely customisable daemons, or use modified DnD ones.