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Celtricia

Started by LordVreeg, June 13, 2007, 11:35:23 PM

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LordVreeg

The Dark Way
More on the Cult of the Dark Way.
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LordVreeg

Igbarian Group played last night.

Hell of a good session.  Finished up K1 (Killraven Keep), looted the outbuildings (and found the Body of Teque Quiderai, of Verbren's trackers) and then moved down the road, skipping over Ka1 (The Valley of Eeringt), the same as the last group.  Something about a black valley, with black shadows and random gouts of flame, seems to put them off...

The group passed over the old ambush pit, then ran into a real ambush, with Vrotch the Vexed (4th rank Hobgolblin wtaer/mentalist) and Maxcase Klaxiktodjer (klaxik wererat, 4th rank warrior) leading a 2nd rank gnoll with an arbelest and a group of three hobgoblins.

From surprise, they put Sirrah Grobach down to zero HP through a combination of Water Whip and combat, and another main fighter was 'scared' into running, but the New Legion still cleaned up the floor with them.

VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Lmns Crn

Don't screw with Eeringt. The Twisting Flame will wreck your face.
I move quick: I'm gonna try my trick one last time--
you know it's possible to vaguely define my outline
when dust move in the sunshine

LordVreeg

Quote from: Luminous CrayonDon't screw with Eeringt. The Twisting Flame will wreck your face.

That's going on the front page of the wiki for a while, attributed to Gordin.
Speaking of which, we are moving to Tuesdays (And that is tonight)
Any chance of a reprise of Gordin?  
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Lmns Crn

Quote from: LordVreeg of TasticThat's going on the front page of the wiki for a while, attributed to Gordin.
Speaking of which, we are moving to Tuesdays (And that is tonight)
Any chance of a reprise of Gordin?[/quote]I'd really like to drop in again, but the whole thesis business is making it difficult to find the time for many extracurriculars. How deep is the group in Dark Way controlled ruins these days?

I apparently still have Gordin's character sheet, but Excel is screwing up on me, so currently I can't read it. Will take a bit of fixing, probably. Still, nice to know the data's still there!
I move quick: I'm gonna try my trick one last time--
you know it's possible to vaguely define my outline
when dust move in the sunshine

Lmns Crn

By the by, the wiki is looking really good these days.

(Even now, after having seen firsthand how things go down in Celtricia, I'm still blown away to see the level of meticulous detail that's documented here.)
I move quick: I'm gonna try my trick one last time--
you know it's possible to vaguely define my outline
when dust move in the sunshine

LordVreeg

Quote from: Luminous CrayonBy the by, the wiki is looking really good these days.

(Even now, after having seen firsthand how things go down in Celtricia, I'm still blown away to see the level of meticulous detail that's documented here.)

 The College of Torturers , among the last people to fuck with.
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Lmns Crn

Hey, P.S. - a lot of the links to your various Restoration spells are broken (they lead to page errors; can't actually access spell data).
I move quick: I'm gonna try my trick one last time--
you know it's possible to vaguely define my outline
when dust move in the sunshine

LordVreeg

Quote from: Luminous CrayonHey, P.S. - a lot of the links to your various Restoration spells are broken (they lead to page errors; can't actually access spell data).


[size=30]lllluuummmm!!!!!!!![/size]
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Nomadic

It's official, llum is now vreeg's editor

LordVreeg

Quote from: NomadicIt's official, llum is now vreeg's editor

No, there was just a spurt of mis-linked pages a while ago...
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Llum

A while back, maybe two spell updates ago it broke all the links that contained aposthrophes. It being pbwiki, I've mentioned it before but I don't think anyone has gotten around to fixing it.

Lmns Crn

So, let's talk training.

Hypothetically, there's a character who might be interested in learning some healing spells, because his friends keep getting themselves snacked upon by dragons. What are the must-have spells for entry-level Restoration users? How does one go about learning them? How much do they cost in town?

Also, how about learning to use a new type of spell points (i.e., this hypothetical character has zero experience in Restoration SP; I assume that's a slight hurdle.) Can he take a class to get him started? How much does that cost?

For the sake of argument, let's imagine that this entirely hypothetical character has 16 Spirit SP (lvl 3, 0.81 multiplier), 7 Life SP (lvl 2, 0.574 modifier), 6 Mentalist SP (lvl 2, 0.34 modifier), and a smattering of other things I assume are irrelevant. Let us also assume that he has 155 unspent all-purpose XP, and an additional 106 unspent XP for spells only.

Let us also assume that he has no idea how much money he has, because his player apparently forgot to ever write that down anywhere.

Does he have the potential to be a passable auxiliary healer? Clearly he'll never be a Wurnick, but would it be totally futile (or cost prohibitive) to try to build him up in those areas?
I move quick: I'm gonna try my trick one last time--
you know it's possible to vaguely define my outline
when dust move in the sunshine

LordVreeg

Quote from: Luminous CrayonSo, let's talk training.

Hypothetically, there's a character who might be interested in learning some healing spells, because his friends keep getting themselves snacked upon by dragons. What are the must-have spells for entry-level Restoration users? How does one go about learning them? How much do they cost in town?

Also, how about learning to use a new type of spell points (i.e., this hypothetical character has zero experience in Restoration SP; I assume that's a slight hurdle.) Can he take a class to get him started? How much does that cost?

For the sake of argument, let's imagine that this entirely hypothetical character has 16 Spirit SP (lvl 3, 0.81 multiplier), 7 Life SP (lvl 2, 0.574 modifier), 6 Mentalist SP (lvl 2, 0.34 modifier), and a smattering of other things I assume are irrelevant. Let us also assume that he has 155 unspent all-purpose XP, and an additional 106 unspent XP for spells only.

Let us also assume that he has no idea how much money he has, because his player apparently forgot to ever write that down anywhere.

Does he have the potential to be a passable auxiliary healer? Clearly he'll never be a Wurnick, but would it be totally futile (or cost prohibitive) to try to build him up in those areas?

OK, Learning new skills and training has a mechanism called skill kits, which are the in-game mechanism for learning new skills and working on skills, as well.  ( I am going to be egotisical for a momoent and say I love my rules for this).

"Kits are the generalized names for study aids a character can buy to learn a new skill or to become better in a skill they already have. Though we speak of them in a somewhat antiseptic terminology, a kit can contain practice items, small samples, and models as well as written material. Lots and lots of written material, sometimes volumes in mutitude for the harder skills.  Similarly, kits may require practice and field work, not merely reading.  In terms of the mechanical side, Skill Kits are the generic name for the rules mechanism for acquiring new skills and working on current ones."

SO learning a new type of spell points would entail making freinds with a guild with a good mod in Restorative (or seeing if one of your current schools does ok), and we see if your relationship is close enough for them to teach you this skill.  

Restorative attrib mods are WI13-.02/HE14-.014 --20, so I need to know your Wisdom and Health to know if you'll be passable.

 

VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LordVreeg

The Bright Lands Plutocracy

This is the page that give the statblock and the data for the Bright Lands Plutocracy.  It's cool to see the statblock as it works, and to see the data on this in particular.
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg