• Welcome to The Campaign Builder's Guild.
 

CELTRICIA- Steel Isle Online Dungeon crawl

Started by LordVreeg, July 26, 2009, 03:47:52 PM

Previous topic - Next topic

LordVreeg

We are on for Wednesday,
9pm eastern,

Llum, Meanest, and Nomadic have characters and played last session.
Eladris rolled one up, and can join in with the new one.
We have 6 pick up characters available for anyone else who wants to join in with no commitments, or if someone wants to roll their own, it would be for next week.
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LordVreeg

The Dark Way-Steel Isle
-----------------------------------------------------------------------------------


Not every religion is above board and in a church.  The Dark Way is a death cult, a debasement of a an ancient Venolvian religion that surfaced late it that Empire's arc.  Many later Venolvian nobles turned inward, and saw what they had built, and turned their wealth and fortune to continuing onward, and thus the way was paved for the growth of the Dark Way.


Thanatos, Orcus, and Hewecar are the patrons of this cult.  Their focus is both the glorification of death and the terror of it, and of the power of death.  Those who do not glorify death and the ending as more important and more powerful will be abandoned on the other side.  It was small in Venolvia, until the end.  As the Grey March started rolling through the Venolvian possessions,  the nobles of that Islan Empire started turning to other gods and faiths.


Venolvia fell, but certain high ranking members of the ruling family suffered inglorious ends, including rumors of a Suicide pact and a slave/Beast-men revolt in different areas.  A few families that escaped and went underground kept it up in secret, but it largely died out.

 
Yet Somehow, in the last dacade on Steel Isle, there has been a resurgence, though most priests and politicians think it is just a bunch of crazies trying cleverly to prey on the minds of the impressionable.  Today in the town, there are rumors of late night meetings, of old families meeting in secret crypts or in old Venolvian ruins.

 
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LordVreeg

Steel Isle online game is on for tonight, session2.

We'll start on #thecbg on IRC, then Move to #Steel_Isle.  

Llum, Nomadic, and Meanest have rolled characters and have played,
Eladris has a character that has not played, and
yes, we have pick up characters available for those who want no commitment or to dip their feet in.

9pm eastern time.

the crawl continues!!
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Nomadic

Vreeg since the news hasn't gotten out soon enough I am going to miss part of this next session. My job starts at 7pm (10pm eastern) so there's no way I can play more than the first part of today's session (9pm-9:30pm est).

Next week is the same deal and so on and so forth (though in around a month or two I could change that). So then could I ask a favor? Would it be possible to move the sessions forward by an hour? A 5pm (8pm est) session would allow me to attend since I don't need to leave for work until 6:30pm.

Don't count me out regardless. I can still make the first part and in a little over a month I will be getting my FAFSA, some of which will be added to my savings and used to purchase a used vehicle. Because my job is flexible once that happens I could shift my work schedule back an hour and then there wouldn't be any issue.

LordVreeg

Quote from: NomadicVreeg since the news hasn't gotten out soon enough I am going to miss part of this next session. My job starts at 7pm (10pm eastern) so there's no way I can play more than the first part of today's session (9pm-9:30pm est).

Next week is the same deal and so on and so forth (though in around a month or two I could change that). So then could I ask a favor? Would it be possible to move the sessions forward by an hour? A 5pm (8pm est) session would allow me to attend since I don't need to leave for work until 6:30pm.

Don't count me out regardless. I can still make the first part and in a little over a month I will be getting my FAFSA, some of which will be added to my savings and used to purchase a used vehicle. Because my job is flexible once that happens I could shift my work schedule back an hour and then there wouldn't be any issue.
Good Lord, Nomadic, of course.

Whether anyone else knows it, you are an incredibly fine role player.
I will try for 8:30 start toime as of next week
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LordVreeg

Hamish Haldane, Mior, and Kellik get 75 exp bonuses for roleplay, to place in any skill they choose
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Nomadic

Quote from: PM from Vreeg during game<Vreeg_GM> You have a visitor, the cute one. She spends a few hours showing you the curves that are hard to find in any town...

Kellik is now officially the party pimp. :P

LordVreeg

Quote from: Nomadic
Quote from: ../../e107_files/public/1250947572_392_FT70258_da103353.jpg[/url]


Next installment online, this is 1/2 of session 2.  Yes, this is going to be a dungeon crawl, but my style of gaming is still role-play heavy, and since the group is going that way so far, I'm not going to run away from it.
The group is standing around the three huge argussian deer they had brought down.  They are in the moors a mile south of Steel ISle Town, a copse of wood to the east, a low farmhouse and other buildings 100 yards to the west.
It is cold, around 30 degrees, and a little windy on the moors.  Patchy old snow is on the ground, amonsgt the old grasses.
______________________________________________________________________________________________________________________
 Mior says,  'bleesh, I should have got a light compound instead of a light long, I'll do that next time we're in town.'

 It's long after scond hour in the aftenoon, the 5 of you stand among the Argussian deer corpses.
 
Mior Goes to retrieve his arrows, finding one broken irretrievably.  That was the one he attacked the ground with. Mior_Carchedin looks forlornly at the broken arrow
Hamish_Haldane says, ' This is a ridiculous amount of meat, do you think we should see if that farm house has a smoke house or something?'  referring to the farm house to the right of their track.
Mior_Carchedin says, ' Mayhaps he would be interested in buying it off us.'
' That is brilliant.", notes Toden.
'If anyone is resident.. anyways., ' says Mior as he peers at the farmhouse.
the long, low farmhouse is 100 yards to the right of the explorers.
Hamish_Haldane says, ' maybe we could trade some of it to get the rest smoked...'

All notate it has a fire coming from the smokestack, whilst Kellik is strapping his collected antler onto the groups pack animal for now

Hamish_Haldane says, ' ok, the next thing is. How do we move roughly 1800lbs of deer meat?'
Kellik says, ' I don't care, whatever we do with it as long as it tastes good and I get some'
Mior_Carchedin looks over, and says ,'Toden, you're a strapping fellow, up for some heavy lifting?'
Toden looks aggrieved.
'Did anyone bring an axe', asks Kellik
Toden: "Aye, I fight with a Bhuj!"
' We could try making a sled for it.'m notes Kellik doubtfully, noting they weight in at 500-650 lbs each
Wurnik syas "A mixed blessing, to be sure'
Mior_Carchedin sasy,  'I'm going to go over to yonder hovel to first see if the rustics are interested in buying it before we waste our time.'
Kellik says 'that or we could always try skinning and gutting em here'
Hamish_Haldane exclaims, 'You know what, the farmer probably has a cart or some beasts, let us go over and see what is around the farm.'
Kellik  says, ' and haul the pieces'¦'
Hamish_Haldane looks at Kellik funny'¦ 'like Mior says'
Kellik snarls,  'Bah! Whatever'¦'

Mior starts, and the rest follow, to the long farmhouse
Except Kellik who stays put.  'I'm not letting that meat go unguarded'
Kellik finds a nice place to sit in the (to him) tall grass and starts carefully wiping his sword, slightly annoyed from being ignored


The door is thick, and well made, of Darkwood painted grey
Hamish_Haldane raps on the door three times quickly
The sound does not echo, and the door flies open
[note=roll]Hamish rolled at 8 for Social CC.  You can see how skill rolls really dictate the flow of the game and force roleplaying.[/note]
A slightly disfigured, strong hobyt stands in front of you with a loaded, cocked arbalest. He looks the group over, and brakes into a smile.
"Well, by the Hosting God, " says he.  "Is that Hamish Haldane???"
Hamish_Haldane grins widely, and says, 'Indeed it is, how are you,friend?
Mior_Carchedin is taken aback.   'I take it you two know each other.'
the hobyt puts down his weapon, and says in accented Westic "Ogliec knows, of course we do!!!  We both have worked the Tradegod's way for the Guellium Trders!"
Mior_Carchedin leans forward conspiratorially
Hamish_Haldane says,  'My friend,  We recently had an encounter with some Argussian Deer, nothing too troubling. But now we have quite a bit of meat on our hands.'
The ugly hobyt smiles again, the scar on his face dancing, " Hamish here was the most talented apprentice in  adecade1"  * Hamish_Haldane blushes slightly
Mior_Carchedin suddenly looks deflated, but rallies with , 'Well friend Hobyt, what say you, want to but some meat?'
The  Hobyt smiles again, " I'm Shurumm Heatherhands.  You say you have fresh deermeat?, on top of old friends?'  He looks quite eager
Hamish_Haldane laughs.  'More than you could imagine Shurumm, do you have a wagon?', he asks.
Shuruum says, '" Aye, two.  What kind of deer, and how many?"
Mior_Carchedin tries to peer past the Hobyt to look into the farmhouse
Hamish_Haldane says,  'Three Argussian Deer I believe', looking to Wurnick to confirm.
Wurnick nods. "Aye, three BIG argussian deer, my fine friend. Fat, and healthy"
Hamish_Haldane says, 'Oh indeed, a healthier specimen you would not see. Aside from being dead that is'
Shuruum's eyes go wide in disbelief.   'Three of the big, nasty ones??  Jublex' word, or really?"
'Would you care to bring out a wagon, and we can go inspect it?', says Hamish.  'We left a member of our group behind. I'd like to introduce you.'
The Hobyt nearly  runs over the explorers getting the wagon.
Hamish_Haldane walks back towards where we fought the Deer, and the rest follow.
Mior_Carchedin calls over to Shuruum, and Kellik notices the group returning.
Hamish_Haldane says. 'Great news Kellik, the farmer was a friend of mine, he seems eager.'
[Kellik cocks an eye.   'Eager to what?'
Hamish_Haldane says, ' just eager in general'¦I should say, we'll have no problem trading or selling this meat'
Mior_Carchedin is speaking to the hobyt.   'Anyone else living in that big house with you, Shuruum?'
Wurnik follows Hamish, while Toden goes with the farmer

Shuruum says," My wife and brood are all there.  And the ladies will want some as well.  Quite a fortunate turn"
Kellik climbs up on the nearest carcass
* Mior_Carchedin looks nonplussed
Kellik, 'I ain't going this whole trip with nothing but dry bread and travel meat.'

so it is almost third hour when the wagon, led by 2 donkey , and the rest of the group, area all back with Kekkik
Mior_Carchedin peers across the field and spies the gnome making a fool of himself, he looks somewhat amused.
Kellik is still expounding.  ''¦deaths door, thats why we brought these ugly slabs of meat down! Food!'
Toden, "Aye, how fortuitous for us!'
Hamish_Haldane says, ' Well, we don't have to sell all of it, but I don't think we can travel with anywhere near all of it, Kellik'
Kellik grimaces theatrically.  'You best make sure we're left with some.'
Hamish_Haldane says,  'On my honor Kellik, I will make sure.'
Mior_Carchedin looks over to the farmer.  'Eh, what do you say, Shuruum, can we leave some here for you to smoke and pick it up on the way back?'
Shuruum loks at the huge piles of deer. "Hamish, my friend, three of them?  Ogleic's name, you were not using the words of Jubilex.  How did you kill these babies?"
Kellik says,  'You skyscrapers... sometimes I wonder if there's anything between your ears.'
Kellik jumps off the deer
Hamish_Haldane says, 'It was my companions good Shurumm,' 'and he introduces Kellik to Shurumm and his brood'
Mior_Carchedin grins winningly and strikes a pose near the deer he killed.
the hobyt stepos forward, "I am Shuruum, what is your name?" he says to Kellik
Hamish_Haldane says, 'Kellik took one down himself! so did out gartier friend Toden, the last was downed by Mior.'
Kellik looks shurumm over for a second
Shuruum looks over the group in turn.  "'I am mightiuly impressed. I have enough food for the family, and a bit for the ladies.  What do you ask?"
Mior_Carchedin wishes he knew how much the deer were worth, though he thinks he has an idea.
Kellik says,  'I ask that these rockheads... especially the white-eyed ninny over there doesn't trade off all the meat.'
Hamish asks,  'well, Shurrum, do you have a smokehouse? or some way to cure the meat?'
Shuruum..." Aye, a smokehouse and a butchery, so shall we smoke one for ye, and I take the others in trade?'
Mior_Carchedin,  says 'Yes, that would do.'
Hamish_Haldane crosses his arms. 'How about, you smoke one for us.you take one
and we take half on one fresh' [note=this was followed by another bad roll..  and another bad one by Mior[/note]
Shurrum says" My friends, I need some for the ladies.  The family will be fine, but I owe them. "
Hamish_Haldane sighs.   'Alright, but we keep the antlers and the skins. How does that sound?'
[20:50] <Mior_Carchedin> Since you seem to be such a good friend of Hamish's.. how about 25 goodwives for the deer and a half?
SHuruum rolls his eyes. " So I'll smoke one an a half, butcher one, and give half to the ladies."
 'We'll take a maybe 20lbs of decent cuts from ours to supplement our current supplies. How does that sound?', says Hamish
Kellik says 'how long will butchering and smoking take you?'
Shuruum looks at Mior..." The ladies need some, m'friend."  Then he looks over to Hamish
'Friend Hamish, that sounds like a deal I could manage"
Shuruum looks over to Kellick...'I can have iot done by tomorrow am, at l;east the part that will hold you up.'
Hamish_Haldane looks to the group
Mior_Carchedin shrugs
Hamish_Haldane  says, 'Anyone have issues with this? Seems fair to me.'
Shurrum says "And 10 goodwives for the scion of Demongorgon asking for money, I suppose."
Hamish_Haldane laughs
Mior_Carchedin rolls his eyes
Toden asks the hobyt..."Where shall we sleep, friend Shuruum?"
Hamish_Haldane says, 'Alright, lets begin loading these monsters' [note=Argussian Deer are 500-800 lbs]
Hamish_Haldane busies himself with loading the deer into the cart
Mior_Carchedin looks over at Toden, Hamish, and Wurnik, 'Yes, you do that.'
Mior_Carchedin stands to the side, yawning.
Shuruum says, " I ahve a low barn, and much hay.  Will that suit.  Friend Hamish will stay in the house, as a guildmate."
'I think I'd rather sleep in a tree.'  Says Mior_Carchedin, 'Maybe I'll do just that.'
Kellik asks, 'hey anybody got some tinder, I need to set fire to a tree tonight'
Kellik grins
Wurnik says, " My friend, a tree is not as comfortable.  Take comfort while we can..."
Mior_Carchedin sighs in an exaggerated manner
Hamish_Haldane grabs a piece of dried meat from the donkeys supplies.
Hamish_Haldane while chewing says,"Alright, its settled then, lets get this meat moved!"
Mior_Carchedin sighs,  'Fine, I acquiesce. A barn. Whatever.  '
Shurruum says,  " I will tell my wife and 2 daughters to prepare deer for all of us, with wine and sheerbean." The ladies won't send their wolves for days"
All of you struggle to get the meat on board the wagon.
Mior_Carchedin struggles half-heartedly
And before 4th hour, the smell of peppar, sea salt, and tender deer is all around you.


VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LordVreeg

Hamish asks,  'So, Shurumm, these ladies you are indebted to. How did this happen?'
Mior_Carchedin eyes the silverware
Kellik's mouth is watering
Shuruum nods slowly'¦"The Ladies?  Nay, I owe them. They speak to the trees and beasts, they are protected by the curse of Vernidale"
Kellik makes a face. 'ugh'
Hamish_Haldane looks at the hobyt farmer, 'Protected you say?'
Mior_Carchedin says,  'Hah, curse. And there's werebeasts in the woods too.'
Shuruum node. " Aye.  They have been here long before my time.  They are witches, but a little meat and wine, and I have no livestock problems"

Kellik smiles,  'speaking of wine...'  and eyes Shuruum
Hamish_Haldane says 'How far away are the Ladies? We're going a ways south.... Perhaps we could stop by on our way. I'd like to have a chat with them'
At this point,  a healthy hobyt teenage girl in a white dress with all the right curves brings the out2 bottles.  
Mior_Carchedin pockets a fork while everyone is distracted. [note=oo]Moir rolls a 1 on d100.  'what fork', and all the other PCs and DM start cracking up.[/note]
Chorian Burntwise 888 in both bottles
Mior_Carchedin peers deeply into the bottle
Kellik smiles partly at the wine and partly at the hobyt being as she is rather "easy on the eyes"

Mior_Carchedin smiles slyly
 shurrum  says, " My girls work hard on the homestead, but good wine is a man's best reward!"
Hamish_Haldane lifts a hand.  'Cheers to that! '

Kellik says,  'good wine is a man's right'
Mior_Carchedin chinmes with, ' Yes, the best reward. Who would even think of being rewarded with anything else? Not me, says I. Nothing else to reward myself with here.'
Hamish_Haldane however refuses the wine, and takes wateronly
Vreeg_GM> the curvacious hobyt smiles at Hamish Haldane
Kellik sniffs at the wine
Mior_Carchedin downs a glass slowly
Hamish_Haldane grins back at her weakly
the deer come off the spit easily, and with that and warm Omik bread and the vegetables, the aura of good food is overpowering
Mior_Carchedin starts eating unusually fast, and is done quite before everyone else.
Kellik takes a taste of the wine, savoring the bitterness.  He savors the food and wine, he seems almost a different person at the table
the girls and Shuruum enjoy the wine as well.  There are 3 younger boys and a 4 yr old girl as well
\ Mior_Carchedin eyes the gnome warrily
Shurrum, " Friend Kellik the wine seems not to be lost on you."
Kellik surfaces a bit'¦' I'd rather lose myself than lose my wine'.  He takes a bite of the deer and then another sip of wine, enjoying how the flavors mix
Shuruum Mior_Carchedin peers about
 (the other girl is whispering in Hamishes ear
Hamish_Haldane Stands from the table quickly, and says. 'I.. err, must excuse myself for a moment/'
Hamish_Haldane beats a hasty retreat outside
Kellik throws Hamish a '˜go get her' wink [note=Biology]  Almost all races in Celtricia can interbrred.  So most families have blood from other races mixed in.  Even btwen Ogrillite, Omwo~, human, and Stunati'¦that's the biology.  So there is very often dalliance between races.[/note]
the very cute hobyt girl looks bemused
Mior says, 'Shurrum.. your humble abode is quite rustic. Er.. common. Commonly charming. Quite charmed, yes.'
Wurnik frowns at Mior.
Kellik finishes off the glass and the last bit of his meat. And continues by absent mindedly eating a bit of bread
Shurrum smiles.  'It is a simple life, but satisfying. And, this bounty of the best meat...simply providential.  Ishma smiles on all of us'
Kellik says, ' my stomach smiles back'
Toden lifts his glass.
Mior_Carchedin leans back 'Yes, satisfying. My complements to the chef.'
The merely cute hobyt smiles back.  
Hamish_Haldane wanders off towards the woods, making sure he isn't followed

Mior_Carchedin says, 'I think I shall retire for the eve. We needs must set out early, ruins to see, lizards to meet.'
Shuruum holds out his hands.   there is a bread pudding, and a sweet mead to end off the meal
Kellik is suddenly hungry again, and Wurnik sits back down.
Mior_Carchedin waves off the dessert and heads for the barn.  
The girls both smile at Kellik's appatites
The dream-worthy one brings over the mead bottle, "More sweet stuff, noble warior?"
Kellik looks frankly at his host 'Well shuruum, any place that has food and drink this good is good in my book'
Kellik accepts And chuckles at being called noble warrior
Mior_Carchedin rummages through the barn looking for hidden valuables.[note=HAH]more hilarity at this online'¦. great... mior's an 8 bit theater thief wannabe ;P  I have an obligation. I'm morally questionable legolas. [/note]

Back in the house, Shuruum beams.  'Honestly, friend Kellik, it is the best type of night.  This meat will ake my life easier in many ways.  And the Ladies will approve."
Mior_Carchedin gives up exhaustedly after finding his twentieth old boot.

The rest of the group starts to wander back to the barn.
Wurnik, Toden, Mior and Hamish are both in the barn now.  Kellik, the 2 girls, and Shuruum are left in the firelight drinking"
In the barn, Hamish_Haldane says, ' so, Mior my good friend, do you think we should go and visit these Ladies?'  'they might have some obscure bit of lore, regarding our destination?'
Mior_Carchedin says, ' Hm, it might do to find out what powers walk these woods.'
(IN the house, Kellik the gnome tells shuruum and his girls a few  omwo~ jokes, and they all crack up.)
Shuruum ,and both girls laugh for minutes, the very curvacious bends over so you can see her huge chest.."

Wurnik, back in the barn..."aye.  Any help we can get..."
Hamish_Haldane says, ' the er... nice lass... told me they live off to the south. It is on our way'
Mior_Carchedin says, ' These forests are so unfamiliar to me, nothing like home. I would be interested in meeting those who live here.'
Hamish_Haldane recounts the directions he was given.   'Just after a bridge, the first we come across she said'
Wurnik says, "Aye, they might have much to tell us.l  What harm, i wonder?"
Hamish_Haldane, ' agreed, we can let Kellik know in the morning. he seems to be enjoying himself. Goodnight my fellow travelers'
Hamish_Haldane doses off


Kellik says, 'Well thanks for the wonderful time, not much chance for that when you're travelling like this.  'I better go make sure the rest of them aren't raising hell'
Hamish_Haldane node, 'agreed, we can let Kellik know in the morning. he seems to be enjoying himself. Goodnight my fellow travelers'
Hamish_Haldane doses off


Back in the house Shurrum says, " Kellik, nice to have youy qal here.  I shall rouse you at dawn."
Kellik bids them good night and winks at the good looking hobyt and heads off to the barn

Mior_Carchedin climbs up to the loft to look at the stars and falls asleep
Wurnik and Toden sleep at the entrance, to watch
Mior_Carchedin dreams of deer that he never recieves any money for.
Kellik walks in to see them asleep
Mior_Carchedin dreams.   'mrhhh.. just one... one silver piece'
Kellik grabs a piece of hay and amuses himself by tickling mior's nose.
Kellik eventually gets bored and heads over and bunks down next to the gartier  [note=carnal] Kellick has a visitor that evening.  [/note]
Mior_Carchedin dreams of deer recede into horrible nightmares of scantily clad gnomes
 
SHuruum wakes you all in the am'¦
Mior_Carchedin wakes looking shaken and covered in a cold sweat
It is  around 15 degrees outside, though 40 in the barn
kellik looks refreshed, Toden comes back from his morning run.
It is now 5am , Tokush 2
Mior_Carchedin walks outside, yawns and stretches
Toden smles at Hamish.  'I could get used to travelling this way"
Mior says, 'I'd rather a pallanquin.'
Hamish_Haldane mutters forlornly'¦ 'Or a wagon'
Hamish_Haldane busies himself loading the donkey, as Wurnick laughs.
Mior_Carchedin pets the donkey absent-mindedly
Kellik and Toden compare notes
Mior_Carchedin looks their way and grimaces
by 6am, the group heads south fortifies with hot Om bread.
Hamish_Haldane,  'After some discussion last night, I think we should stop and see these Ladies'
the Sun is coming up, warming all a bit.
Mior_Carchedin stops whistling a tune from his childhood
Wurnik, " Aye, hamish"
Mior_Carchedin says,  'Yes, Hamish, these ladies. We must speak with them.'
Hamish_Haldane says,  'So, there's a pass after the first bridge we cross or track really'
Wurnik asks, " Can any of us track at all?"
Mior_Carchedin shrugs
Hamish_Haldane says, 'Not I, strictly a son of the city here, Wurnik'
Mior_Carchedin says,  'I'm acquainted with the woods.. but have nary had much a need to track anything.'
So the group travels for an hour, and the moor grows more wild.
Mior_Carchedin keeps a nose out for beasts


You have wandered through the thick grass and the thousands of small streams.  The dead grass is high and whip-strong, coursing with the cold wind.  The planars of Winter have not given up their grip here, though a few days of less cold have brought on some feeble promise of future greenery.  Harsh bird-call is heard here and there, and wolves can also be heard far in the distance, competing with the wind.

Occasionally, a white column or a bit of rubble can be seen holding out against nature, or cleverly placed by the ancient builders on dry hillocks.  This Tenimarple testimony is abundant enough to revise the explorer's estimate of how densly populated the Steel Isle once was.

 

After walking through a few miles of this, and skirting swampier areas, underbrush grows, and the few trees give way to ful copses of trees.  The trees often cut the wind, and some of the inner ones are showing signs of waking up from the winter.

 

The ground is still mainly flat, but to avoid the really marshy areas, the group goes up and down a few small hills.   Water can be heard more often, and after coming over one rise in a forested area, the group comes across an ancient bridge spanning a large stream.  On your side of the water, there are virtually no signs of what should be a road leading up to the ancient span.

The winter mosses cover much of the 80' span, and in places it seems to be crumbling under the weight of ages.  Obviously an ancient Venolvian way, it seems to be the best way over this watercourse.


Mior_Carchedin sighs.   'Alas, it becomes ever more clear this island was once so much more.'  He mutters about miserly hobyts and disgusting hovels
Hamish_Haldane looks around.  'This must be the first bridge, everyone be on the lookout for a track after we cross.'
Toden says, "Aye.  This span is a marvel of ancient hands"   It is now 8am, and the sun is above the scattered trees.
Wurnik nods  'These old folk knew their stuff.  How old is this work?"
Mior_Carchedin points at the large number of human, omwo~, klakik, tracks going toward the bridge.  Wurnik ins amazed, once shown.
Mior_Carchedin says. 'No-one heard anything about Chorbit hiring a second crew? Have they? '
 Kellik. Says, '"humans?  Orcash??   who comes this way?"
Hamish_Haldane,  'Ah, that bastard Chorbit.  Sold us out'¦Mark my words, there will be a reckoning when we get back.'
Mior_Carchedin says, 'Well, I'd rather that than bandits.'
Mior_Carchedin,  'It is suspicious, though.'
Hamish_Haldane glowers'¦ 'A big score he says, lots of statuary he says. I'll show him statuary...' mumbles off ranting.
Wurnik says," I am not sure.  But at least, by this span, I feel like these ancients had some currency.'
Mior_Carchedin grins at the mention of currency
Hamish_Haldane shakes his head. 'If I meet these chumps, I'll teach them for moving in on our score'
Mior_Carchedin says,  ' Well, we'll just have to see what's left, won't we?'
Hamish_Haldane nods again,  'Do you think perhaps its those people from the gate?'
 Mior_Carchedin sniffs derisively
Wurnik.." Those poltroons'¦  perhaps'¦Toden first?
Hamish_Haldane smiles,  'then Kellik?'
Mior_Carchedin is still mad'¦ 'They didn't seem to have more than one brain to rub together between them. Not a chance.'

The group crosses one at a time, as per Hamish, to be safer

Mior  looks around'¦'The path seems to be over here.'
Hamish_Haldane,  'lets follow my friends, to the Ladies we go'
Hamish_Haldane grabs the donkey
Mior_Carchedin says,  'Lead on then.'
This path is ancient, and the group can see a fieldstone or two, as well as a bit of brick on occasion
so the group travels and moves down this path, well tracked and well travelled
Mior_Carchedinlooks up from the path. "I'm kind of surprised really, who comes out this way?"
Hamish_Haldane,  "I think Shuruum mentioned Vernidale's Cursed...so, watch out for werebeasts!"
Mior_Carchedin examines the fresher tracks more closely.  "Mere hours old.", he says.

another hour passes, as the group moves slower as Mior tracks carefully
Mior_Carchedin asks,  "We're tailing someone."
Hamish_Haldane says, " is it the same people from before?"
Mior_Carchedin says, "By the bootmarks, I'd wager you are right."
Hamish_Haldane rubs his jaw.   " hmmm, probably not the bumbling fools from the gate...Perhaps Chorbit did not sell us out..., we shall see"
Mior_Carchedin shakes his head..." At least ten have been this way."
Hamish_Haldane is taken aback.   "hmmm, should we proceed stealthy like? I don't think we could fight 10 at once."
Mior_Carchedin says, " I don't think they're expecting us."  and then stops, confused by the ground.
Wurnik. takes out his bow.  " Not 10 trained warriors, honestly"
Mior_Carchedin finally looks up.... "This small track here.. to the west...Only.. wolf prints.  The others go on to the south."
Hamish_Haldane grabs a bagel,  "Anyone else care for a bagel?"
and he chews thoughtfully
Mior_Carchedin waves him off absently, while looking at the wolf tracks
Hamish_Haldane says, " weres do you think?"
Hamish_Haldane shudders.   "or... something worse?"
Mior_Carchedin shakes his head again..." Unknowable  and only one way to find out.
Hamis tosses Wurnik a bagel
Mior_Carchedin says,  "Still ten going south. They all go along that way."
Hamish_Haldane says,  "Ok, follow the wolves or the 10?"
Toden asks,  "what did they tell us about the ladies?"
Mior_Carchedin says, " Let us meet these wolves to the west. Our ladies perhaps?"
Hamish_Haldane looks at the others.  " They have some of Vernidales Cursed, powerful? witches, more then 1 know about.  thats all I got, I had to er... excuse myself, rather early in the night.'
Mior_Carchedin raises an eyebrow
Hamish_Haldane blushes slightly
Hamish_Haldane clears his throat
kellik grins
Hamish_Haldane clears his throat.  " Ok, so lets follow the wolves?"
Mior_Carchedin shrugs.  "we can always backtrack."
Hamish_Haldane nods.   "Agreed."
the group travels west, through lighter moors
the trees become less, but the hills become more
the group comes down a hillock, and finds 2 huge, black wolves on either side of them...gigantic, and growling...it is 1st hour after noon, and all has gone wrong.
Hamish_Haldane says, " Anyone know what a were looks like?  Cause if these are, I dont think we should kill the Ladies pets"
Mior_Carchedin eyes widen,  "Uh.. yeah.. whichever."
Mior_Carchedin edges behind Toden.
they do not attack, but growl softly and move behind you
Mior_Carchedin  says shakily , " Well, how about we keep going then? Seems like a good idea. Yes, forward. Moving backwards never won any races."
Hamish_Haldane does not take his eyes of the wolves.   "I concur good Mior"
Toden seems surprisingly philospohical.  " Hmm.  Geryon and Vernidale either smile on us, or shits down our throats."
Hamish_Haldane stands beside the donkey
Mior_Carchedin looks back at the wolves nervously
Hamish_Haldane moves forward sticking close to the pack animal


[note=ouch][22:02] <Mior_Carchedin> !roll 1d100
[22:02] <isobot> Mior_Carchedin rolls 1d100: {91} = 91
[22:02] <Mior_Carchedin> oof
[22:02] <Hamish_Haldane> !roll 1d100
[22:02] <isobot> Hamish_Haldane rolls 1d100: {93} = 93
[22:02] <Hamish_Haldane> ooc: f my life, were going to get eaten[/note]
the omwo~ ladiy screams at you, and runs away the other direction
Hamish_Haldane yells,  "gah! Wait!"
Mior_Carchedin calls after in omwo, but one wolf follows her, the other growls menacingly
[22:03] <Mior_Carchedin> Wait!
Hamish_Haldane,  "Look, my furry friend I have no wish to hurt you, and reveals the top inch of his rapier
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LordVreeg

So, Nomadic, I hope you read the end of the session....
we start on Wednesday in combat with a werewolf...

In Other news, I think I will have Chorbit sending a few other guys a day behind you...just in case there are any sudden 'openings' in the party of explorers...

VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Nomadic


LordVreeg

Shameless plug, as I want a few more players this Wednesday...

How can you pass up a chance for roleplay like this?????????  What kind of gamers are you people????????

[ooc]
another hour passes, as the group moves slower as Mior tracks carefully
Mior_Carchedin asks, "We're tailing someone."
Hamish_Haldane says, " is it the same people from before?"
Mior_Carchedin says, "By the bootmarks, I'd wager you are right."
Hamish_Haldane rubs his jaw. " hmmm, probably not the bumbling fools from the gate...Perhaps Chorbit did not sell us out..., we shall see"
Mior_Carchedin shakes his head..." At least ten have been this way."
Hamish_Haldane is taken aback. "hmmm, should we proceed stealthy like? I don't think we could fight 10 at once."
Mior_Carchedin says, " I don't think they're expecting us." and then stops, confused by the ground.
Wurnik. takes out his bow. " Not 10 trained warriors, honestly"
Mior_Carchedin finally looks up.... "This small track here.. to the west...Only.. wolf prints. The others go on to the south."
Hamish_Haldane grabs a bagel, "Anyone else care for a bagel?"
and he chews thoughtfully
Mior_Carchedin waves him off absently, while looking at the wolf tracks
Hamish_Haldane says, " weres do you think?"
Hamish_Haldane shudders. "or... something worse?"
Mior_Carchedin shakes his head again..." Unknowable and only one way to find out.
Hamis tosses Wurnik a bagel
Mior_Carchedin says, "Still ten going south. They all go along that way."
Hamish_Haldane says, "Ok, follow the wolves or the 10?"
Toden asks, "what did they tell us about the ladies?"
Mior_Carchedin says, " Let us meet these wolves to the west. Our ladies perhaps?"
Hamish_Haldane looks at the others. " They have some of Vernidales Cursed, powerful? witches, more then 1 know about. thats all I got, I had to er... excuse myself, rather early in the night.'
Mior_Carchedin raises an eyebrow... [/ooc]
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LordVreeg

Ancient Venolvian coinage Is still found on occasion in the north-western Grey March, and on the old Islands whre they once originated from.
Below is the type of coinagem the Venolvian name, the westic tranlation, and what the coin looks like.

Copper- Drasch (puny)    A gryphon on front and back

Silver -Chinik (Common) the face of Delhini II and a gryphon on the back

Electrum -Cropier (Happy) same

Gold -Hestel (Contented) The face of Herac and a man on a ship on the back

Platinum -Kavada (Noble) same

Mithril -Klaxmarak (Dwarfmade) same

From the Money page of the Celtrician Wiki

VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LordVreeg

Steel Isle online will Begin a little before PM tonight (eastern)
-------------------------------------------------------------------------
[ic]The session starts at around 8:45 am, or nearly third hour NaSui.  
Hamish, Mior, Kellick, Wurnik, and Toden are confronting a huge black wolfe with Green eyes, and combat is about to erupt between the new explorers and a Vernidalian Cursed Wolf![/ic]

[ooc]Llum, Meanest and Nomadic play the first three...the other 2 characters are pregens waiting for someone to pick one up for a session. And I want one more player!

 Toden Hodd TorZyjman, New Gartier (Bugbear) priest of The Shrine of Ogleic (Planar of Trade) as well as part of Armor of Trade (the martial branch of the church). Wields an axe and is also a healer (Spirit/Restorative/Life SP).

 Wurnik Woundhealer, Zyjman Orcash (smart Orc  ) from the Church of Amerer the Gray also part of the Bowyers of Ceminar. The Ranged attacker (bow)/lockpicker/priest of the group. Has a bow/arrows and basic silk armor. Also has a Rogue's Monocle (5% to lock-picking/find)

[/ooc]
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Llum

Will being a little before what PM? I thought it was going to be around 8-8:30 PM EST, because Nomadic leaving for work. Perhaps I am mistaken.

I'll send the pre-gen chars (with XP bonus) after work. I'll also try and roll up another healer or two (who knows, I can't imagine a healer dying. They should sacrifice themselves to save the important people [Hamish])