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Celtricia, World of Factions-posting thread

Started by LordVreeg, October 11, 2007, 02:22:24 PM

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LordVreeg

Quote from: LlumAnother quick question. In character creation one of the results you can roll for race is Cross.

I believe this is for half-races, like a half klaxik/half hobyt. However is there a limit on what races and interbreed?

Are there half-Omwo~/Half-Gartier? Half Orckash/Half Human?
Yes, they can all interbreed, though in some cases, who'd want to?

Orcash/Gnomes are somewhat common.  Omwo~ rarely crossbreed.  

The mechanics of creating Gartier/hobyt crossbreeds hurts my head.  
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Llum

Alright then for the mechanical side of things, how do you determine the racial modifiers of the child? randomize those of the parents?

Also when creating a character with the Guildschool system, do you roll for appearance as well?

LordVreeg

the racial mods are the average of the 2 races, unless I am drunk.

And appearance is rolled for.  I know that many systems use a point buy, but I and my players have always seemed to enjoy the 'birthing' process for new characters.  I let them roll again if they have no redeeming characteristics.
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LD

QuotePuiab's Museum
This ancient warehouse was remade into a large museum almost fifty years before, and is now a tattered, tawdry semblance of it's former self. Walking into the place, one is taken with the dimness and sense of space. And then there is the 59 foot ship that dwarfs much of the entry..
Harko's Grilled Fish Carts
"Grilled Fish!!!", the pushcart men scream as they pass through the Dockside streets. Ben Harko Colik, the Hobyt in charge, started his small shanty back in '90, five years ago, and added two pushcarts the next year. His sons Venner and Stadt run the carts, with their coals running hot to make fresh grilled fish to order, salted, stimmed, or peppered. The Harko's work with the enviroment around them, but they also get along well with the Scarlet Pilum Patrols.[/quote]
Amusing.

From here: http://www.thecbg.org/e107_plugins/forum/forum_viewtopic.php?50977.last