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CELTRICIA- Steel Isle Online Dungeon crawl

Started by LordVreeg, July 26, 2009, 03:47:52 PM

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LordVreeg

#1275
Session 103

Moss was still separate from the group when we started at 8:30pm, on Tanos 30.
The rest of the group was standing over one sleeping human body, which Burnous and Jon were tying up, one dead Hobyt Body, and a carved up hobyt female in a long black gown.

And the group was still in the bag.

So a Rose (the Hobyt woman with black curling tresses and a long black dress)  and Plaes have a heart to heart...the dead man is an ambassador from a BrightLands trading guild making overtures to the Church of Obscurity and Fate here on the Island; and someone apparently had an issue with it.  Victor and Toden healed her up, as well, though she was still covered with her own blood.  Plaes notes a few other interesting bits of jewelry, and also manages to take everything off the sleeping assassin.

The Drunkards agree to hide the body and take the unconsious assassin (Jon succesfully slurred a shuttered sleep spell on him on session 102).  She leaves with a wink to the beffuddled and inebriated Plaes, walking by Moss on the way out, covered in blood but smiling.

The group goes upstairs to rest, slepp,m and sober up.  Moss goes out to get Squire Astell, who is still asleep in the stables.  
And By the way, Triske's Headless, semi-animate, vICTOR-LOVING corpse is still at-large.

Moss notes a lot of carriages about, and a few other things, then they go to bed, after a brief conversation with moss and Jon.  Trader Secundus Chorbit of the Sceding Tree Traders had rented the entire top (4th) floor of this prestigeous inn for them.

Of course, after this incredibly long day, (that started some 9 sessions ago) things still have to go wrong.  Very wrong.  Jon wakes the group up from their deep, inebriated slumber,  screaming, as he had smelled something andheard something and went to check.  His hand was burnt...and the group smells smoke...and they are on the fourth floor.
[note=whoops]
So we only had Moss and Plaes as PCs last night, and so only 2 PCs to roll detect.  Moss merely screwed it up; PLaes had the great 100% roll.  We said he was dreaming of sitting next to a hot stove on a sweltering summer day...Llum gets it immediatly[/note]

Luckily, the group for once acts quickly and get's Toden's 50' of silk rope, Jon pushes a 600 lb bed over to a window (oooohhhlook..lots of fire below us...and look at all the people...), and they toss a rope out.  Valtonian breaks and ankle and a few folk have trouble getting down the 4 stories...Jon SLides down with one hand carrying his ancient Vicorian Zitan in the other...and as Moss lets out the assassin, the building starts to crumble, and literally, as the bed starts to go through the floor, Moss us going down the rope, and that starts to yank the ropw back up...as Moss makes it down.

The Whole Red Priest inn Implodes then, destroying the stables, and only one donkey escapes...as Fire magi from the collegium arcana as well as 2 deductors with fire magic try to keep the blaze dampened enough not to spread.
 



VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

TheMeanestGuest

Of course, it has to have been Mr. Gibs that escaped!
Let the scholar be dragged by the hook.

LordVreeg

Quote from: TheMeanestGuest
Of course, it has to have been Mr. Gibs that escaped!
but of course...
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg


Nomadic

Quote from: Nerevarine D!
That donkey will out live every damn one of us ten times over.

Soon his conquest of Steel Isle will be complete.

LordVreeg

#1280
Quote from: Nomadic
Quote from: Nerevarine D!
That donkey will out live every damn one of us ten times over.

Soon his conquest of Steel Isle will be complete.
The road to planar-ism is hard.
First Donkey with Demon-Points?  maybe...

There was a player who ran a dumb fighter named Stenok and a gnomic Mage named Foog, who had issues.  He told everyone he was a god of the winds.  Stenok, being turnip brained, believed him.
When Foog was offed, Stenok carried his body everywhere.
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Nomadic

Quote from: LordVreeg
Quote from: Nomadic
Quote from: Nerevarine D!
That donkey will out live every damn one of us ten times over.

Soon his conquest of Steel Isle will be complete.
The road to planar-ism is hard.
First Donkey with Demon-Points?  maybe...

There was a player who ran a dumb fighter named Stenok and a gnomic Mage named Foog, who had issues.  He told everyone he was a god of the winds.  Stenok, being turnip brained, believed him.
When Foog was offed, Stenok carried his body everywhere.

I wonder what sort of social skills and trickery would be required to get enough believers to become a minor deity in celtricia. I imagine a highly charismatic person skilled in the proper mix of magic and smoke&mirrors could woo enough followers to start something (possibly a war with the believers of the traditional planars who might consider such a thing heresy).

LordVreeg

Quote from: Nomadic
Quote from: LordVreeg
Quote from: Nomadic
Quote from: Nerevarine D!
That donkey will out live every damn one of us ten times over.

Soon his conquest of Steel Isle will be complete.
The road to planar-ism is hard.
First Donkey with Demon-Points?  maybe...

There was a player who ran a dumb fighter named Stenok and a gnomic Mage named Foog, who had issues.  He told everyone he was a god of the winds.  Stenok, being turnip brained, believed him.
When Foog was offed, Stenok carried his body everywhere.

I wonder what sort of social skills and trickery would be required to get enough believers to become a minor deity in celtricia. I imagine a highly charismatic person skilled in the proper mix of magic and smoke&mirrors could woo enough followers to start something (possibly a war with the believers of the traditional planars who might consider such a thing heresy).

Let's do it...
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Nomadic

Quote from: LordVreeg
Quote from: Nomadic
Quote from: LordVreeg
Quote from: Nomadic
Quote from: Nerevarine D!
That donkey will out live every damn one of us ten times over.

Soon his conquest of Steel Isle will be complete.
The road to planar-ism is hard.
First Donkey with Demon-Points?  maybe...

There was a player who ran a dumb fighter named Stenok and a gnomic Mage named Foog, who had issues.  He told everyone he was a god of the winds.  Stenok, being turnip brained, believed him.
When Foog was offed, Stenok carried his body everywhere.

I wonder what sort of social skills and trickery would be required to get enough believers to become a minor deity in celtricia. I imagine a highly charismatic person skilled in the proper mix of magic and smoke&mirrors could woo enough followers to start something (possibly a war with the believers of the traditional planars who might consider such a thing heresy).

Let's do it...

Well I guess I have an idea for my next guildschool character then heh.

LordVreeg

Quote from: LordVreeg
Session 103

Moss was still separate from the group when we started at 8:30pm, on Tanos 30.
The rest of the group was standing over one sleeping human body, which Burnous and Jon were tying up, one dead Hobyt Body, and a carved up hobyt female in a long black gown.

And the group was still in the bag.

So a Rose (the Hobyt woman with black curling tresses and a long black dress)  and Plaes have a heart to heart...the dead man is an ambassador from a BrightLands trading guild making overtures to the Church of Obscurity and Fate here on the Island; and someone apparently had an issue with it.  Victor and Toden healed her up, as well, though she was still covered with her own blood.  Plaes notes a few other interesting bits of jewelry, and also manages to take everything off the sleeping assassin.

The Drunkards agree to hide the body and take the unconsious assassin (Jon succesfully slurred a shuttered sleep spell on him on session 102).  She leaves with a wink to the beffuddled and inebriated Plaes, walking by Moss on the way out, covered in blood but smiling.

The group goes upstairs to rest, slepp,m and sober up.  Moss goes out to get Squire Astell, who is still asleep in the stables. 
And By the way, Triske's Headless, semi-animate, vICTOR-LOVING corpse is still at-large.

Moss notes a lot of carriages about, and a few other things, then they go to bed, after a brief conversation with moss and Jon.  Trader Secundus Chorbit of the Sceding Tree Traders had rented the entire top (4th) floor of this prestigeous inn for them.

Of course, after this incredibly long day, (that started some 9 sessions ago) things still have to go wrong.  Very wrong.  Jon wakes the group up from their deep, inebriated slumber,  screaming, as he had smelled something andheard something and went to check.  His hand was burnt...and the group smells smoke...and they are on the fourth floor.
[note=whoops]
So we only had Moss and Plaes as PCs last night, and so only 2 PCs to roll detect.  Moss merely screwed it up; PLaes had the great 100% roll.  We said he was dreaming of sitting next to a hot stove on a sweltering summer day...Llum gets it immediatly[/note]

Luckily, the group for once acts quickly and get's Toden's 50' of silk rope, Jon pushes a 600 lb bed over to a window (oooohhhlook..lots of fire below us...and look at all the people...), and they toss a rope out.  Valtonian breaks and ankle and a few folk have trouble getting down the 4 stories...Jon SLides down with one hand carrying his ancient Vicorian Zitan in the other...and as Moss lets out the assassin, the building starts to crumble, and literally, as the bed starts to go through the floor, Moss us going down the rope, and that starts to yank the ropw back up...as Moss makes it down.

The Whole Red Priest inn Implodes then, destroying the stables, and only one donkey escapes...as Fire magi from the collegium arcana as well as 2 deductors with fire magic try to keep the blaze dampened enough not to spread.
 


Session 104 is tonight...we'll call it "after the Fire"
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg


LordVreeg

ok, SIG has really moved into bizarre-land.  We were missing a bunch of players, but Nomadic played Kellik, and that was fun, and the group finally got sober and identified some spell books.  Some really great spells, like "Perservere", were idetified by the Bookenders (Heemious' guild).
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

limetom

Sorry, guys. I could've sworn I posted here that I'd be somewhere between Honolulu and LA on my way back to Baltimore during the session.

Nomadic

Quote from: limetom
Sorry, guys. I could've sworn I posted here that I'd be somewhere between Honolulu and LA on my way back to Baltimore during the session.

That's fine everyone just figured you were drunk on your birthday.

LordVreeg

Quote from: Nomadic
Quote from: limetom
Sorry, guys. I could've sworn I posted here that I'd be somewhere between Honolulu and LA on my way back to Baltimore during the session.

That's fine everyone just figured you were drunk on your birthday.
So true, so true....
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg